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Examples: Properly specify texture sRGB encoding #19800

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merged 1 commit into from
Aug 14, 2020

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WestLangley
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... plus some clean up.

I also added an inline note regarding the encoding for render target textures:

encoding: THREE.sRGBEncoding // temporary -- to prevent the material's shader from recompiling every frame

@WestLangley WestLangley added this to the r119 milestone Jul 6, 2020
@mrdoob mrdoob modified the milestones: r119, r120 Jul 29, 2020
@mrdoob mrdoob merged commit 4e50d8d into mrdoob:dev Aug 14, 2020
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mrdoob commented Aug 14, 2020

Thanks!

@WestLangley WestLangley deleted the dev_examples_cubemap branch August 14, 2020 15:32
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3 participants