WebGLRenderTarget: Disable stencil buffer by default #19926
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
It seems to me to be more appropriate to enable a stencil buffer when it is needed than to disable it when it is not.
I expect the latter almost never happens.
If this is merged, I will update the 30+ examples in which the buffer is disabled at the app level. Optionally, we can leave them as they are.
todo: Update Migration docs.