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Docs: Clean up raycast() return type. #24741

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2 changes: 1 addition & 1 deletion docs/api/en/core/Object3D.html
Original file line number Diff line number Diff line change
Expand Up @@ -324,7 +324,7 @@ <h3>[method:undefined lookAt]( [param:Vector3 vector] )<br />
This method does not support objects having non-uniformly-scaled parent(s).
</p>

<h3>[method:Array raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<p>
Abstract (empty) method to get intersections between a casted ray and this object.
Subclasses such as [page:Mesh], [page:Line], and [page:Points] implement this method in order
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2 changes: 1 addition & 1 deletion docs/api/en/objects/LOD.html
Original file line number Diff line number Diff line change
Expand Up @@ -105,7 +105,7 @@ <h3>[method:Object3D getObjectForDistance]( [param:Float distance] )</h3>
Get a reference to the first [page:Object3D] (mesh) that is greater than [page:Float distance].
</p>

<h3>[method:Array raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<p>
Get intersections between a casted [page:Ray] and this LOD.
[page:Raycaster.intersectObject] will call this method.
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2 changes: 1 addition & 1 deletion docs/api/it/core/Object3D.html
Original file line number Diff line number Diff line change
Expand Up @@ -328,7 +328,7 @@ <h3>[method:undefined lookAt]( [param:Vector3 vector] )<br />
Questo metodo non supporta oggetti con genitore/i con scalabilità non uniforme.
</p>

<h3>[method:Array raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<p>
Metodo astratto (vuoto) per ottenere le intersezioni tra un raggio casted e questo oggetto.
Sottoclassi come [page:Mesh], [page:Line], e [page:Points] implementano questo metodo per
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2 changes: 1 addition & 1 deletion docs/api/ko/core/Object3D.html
Original file line number Diff line number Diff line change
Expand Up @@ -313,7 +313,7 @@ <h3>[method:undefined lookAt]( [param:Vector3 vector] )<br />
이 메서드는 비균일 스케일 부모를 가진 객체들은 지원하지 않습니다.
</p>

<h3>[method:Array raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<p>
객체와 레이캐스팅 사이의 인터섹션을 구하는 추상 (빈) 메서드입니다.
Subclasses such as [page:Mesh], [page:Line], 및 [page:Points] 같은 서브클래스들은 레이캐스팅을 사용하는 순서에 따라 이 메서드를 실행합니다.
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2 changes: 1 addition & 1 deletion docs/api/zh/core/Object3D.html
Original file line number Diff line number Diff line change
Expand Up @@ -304,7 +304,7 @@ <h3>[method:undefined lookAt]( [param:Vector3 vector] )<br />
这一方法不支持其父级被旋转过或者被位移过的物体。
</p>

<h3>[method:Array raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<p>抽象(空方法),在一条被投射出的射线与这个物体之间获得交点。
在一些子类,例如[page:Mesh], [page:Line], and [page:Points]实现了这个方法,以用于光线投射。
</p>
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2 changes: 1 addition & 1 deletion docs/api/zh/objects/LOD.html
Original file line number Diff line number Diff line change
Expand Up @@ -99,7 +99,7 @@ <h3>[method:Object3D getObjectForDistance]( [param:Float distance] )</h3>
获得第一个比[page:Float distance]大的[page:Object3D](网格)的引用。
</p>

<h3>[method:Array raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<p>
在一条投射出去的[page:Ray](射线)和这个LOD之间获得交互。
[page:Raycaster.intersectObject]将会调用这个方法。
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