Fix: Incorrect usage of 'await' in WebGPU.js #28124
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The previous code was very poorly readable.
isAvailable
seems to be a Boolean value, but why does it suddenly become a GPUAdapter later?The most critical error is: await can only run in async function !
If you use vite , when you write this line of code:
You will receive an error like this:
----------------
By the way, I don't understand the meaning of
getStaticAdapter()
at all. It feels completely unnecessary.