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WebGPURenderer: Reuse MatcapUVNode in MeshMatcapNodeMaterial #28274

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May 3, 2024
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10 changes: 3 additions & 7 deletions examples/jsm/nodes/materials/MeshMatcapNodeMaterial.js
Original file line number Diff line number Diff line change
@@ -1,11 +1,10 @@
import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
import { materialReference } from '../accessors/MaterialReferenceNode.js';
import { diffuseColor } from '../core/PropertyNode.js';
import { vec2, vec3 } from '../shadernode/ShaderNode.js';
import { positionViewDirection } from '../accessors/PositionNode.js';
import { vec3 } from '../shadernode/ShaderNode.js';
import { MeshMatcapMaterial } from 'three';
import { transformedNormalView } from '../accessors/NormalNode.js';
import { mix } from '../math/MathNode.js';
import { matcapUV } from '../utils/MatcapUVNode.js';

const defaultValues = new MeshMatcapMaterial();

@@ -27,10 +26,7 @@ class MeshMatcapNodeMaterial extends NodeMaterial {

setupVariants( builder ) {

const x = vec3( positionViewDirection.z, 0.0, positionViewDirection.x.negate() ).normalize();
const y = positionViewDirection.cross( x );

const uv = vec2( x.dot( transformedNormalView ), y.dot( transformedNormalView ) ).mul( 0.495 ).add( 0.5 ) ; // 0.495 to remove artifacts caused by undersized matcap disks
const uv = matcapUV;

let matcapColor;

2 changes: 1 addition & 1 deletion examples/jsm/nodes/utils/MatcapUVNode.js
Original file line number Diff line number Diff line change
@@ -17,7 +17,7 @@ class MatcapUVNode extends TempNode {
const x = vec3( positionViewDirection.z, 0, positionViewDirection.x.negate() ).normalize();
const y = positionViewDirection.cross( x );

return vec2( x.dot( transformedNormalView ), y.dot( transformedNormalView ) ).mul( 0.495 ).add( 0.5 );
return vec2( x.dot( transformedNormalView ), y.dot( transformedNormalView ) ).mul( 0.495 ).add( 0.5 ); // 0.495 to remove artifacts caused by undersized matcap disks

}