Editor: Fixed wrong script title when editing shader #28444
Merged
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The issue: When users edit shader in script editor, and then rename the material they're editing
then, the script title becomes ...
{objectname} / undefined
,which should be ...
{materialname} / XXX Shader
.The bug demo:
script.title.bugs.mp4
With this PR:
set.proper.script.title.mp4
Details:
Renaming material will dispatch materialChanged followed by objectChanged, so we've to guard objectChanged from setting title (this is the cause of the bug)
Added setTitle to set title in single place (yet l10n)
Added missing
default
inswitch
es, this is not related to the bug, but I found it helpful during debugging.