Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

BatchedMesh: Avoid primitive restart values in index array #28641

Merged
merged 2 commits into from
Jun 14, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion src/objects/BatchedMesh.js
Original file line number Diff line number Diff line change
Expand Up @@ -239,7 +239,8 @@ class BatchedMesh extends Mesh {

if ( reference.getIndex() !== null ) {

const indexArray = maxVertexCount > 65536
// Reserve last u16 index for primitive restart.
const indexArray = maxVertexCount > 65535
? new Uint32Array( maxIndexCount )
: new Uint16Array( maxIndexCount );

Expand Down