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StereoCompositePassNode: Fix state reset/restore. #29806

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Nov 4, 2024
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@Mugen87 Mugen87 commented Nov 4, 2024

Related issue: -

Description

While testing the new clipping logic from #28237, I have noticed StereoCompositePassNode is broken since PostProcessingUtils isn't used consistently. It's sufficient to just save the renderer state.

@Mugen87 Mugen87 added this to the r171 milestone Nov 4, 2024
@Mugen87 Mugen87 merged commit 60a60d1 into mrdoob:dev Nov 4, 2024
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