Just took an easy classic game to start working on -- I've always been curious about gaming concepts.
- Yes, the cards are numbers, not pics :)
- The scoring is level-based. The higher the level, the higher the multiplier.
- It takes gaining XP to gain levels. The higher the levels, the more XP.
- Level 5 is the cap. You can gain more XP, but there are no more levels.
- Amount of XP after each round is determined by the percentage of turns unused based on the level and then multiplied by the level's multiplier.
- 2 bonuses available at the moment.
- Card placement on the board is split in half. Every card has its match on the opposite half of the board. I suppose eventually I'll write it so that it's randomized across the entire board for 100% mix