You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
There is a new option MsgPack.Unity3D.Micro which only depends on MsCorLib.dll. It has some limitation that it cannot handle special non-generic collections defined in System.dll, specifically Stack, Queue, and NameValueCollection.
I think that most Unity users prefer availability with ".NET 2.0 subset (stripping level)" support instead of above special collection support. What do you think?
hello~
I use msgpack in my game,set Stripping Level as use micro mscorlib when building unity3d for ios:
UnityException: Failed assemblies stripper: D:/Program Files (x86)/Unity4.5/Editor/Data/Mono/bin\mono.exe "D:/Program Files (x86)/Unity4.5/Editor/Data/Tools/UnusedBytecodeStripper.exe" -l none -c link -a "Assembly-CSharp.dll" -a "Assembly-UnityScript.dll" -out output -x "D:/Program Files (x86)/Unity4.5/Editor/Data/Tools\link.xml" -d "Temp/StagingArea/Data/Managed" -x "D:\sjda\qh_mobile\Program\frontend\ios_test\project\iostest1\Assets\link.xml" -x "tmplink.xml" current dir : Temp/StagingArea/Data/Managed
Env: HOMEDRIVE = 'C:'
FP_NO_HOST_CHECK = 'NO'
CommonProgramFiles(x86) = 'C:\Program Files (x86)\Common Files'
PROCESSOR_LEVEL = '6'
NUMBER_OF_PROCESSORS = '4'
Path = 'C:\Program Files (x86)\Intel\iCLS Client;C:\Program Files\Intel\iCLS Client;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;D:\Program Files\TortoiseSVN\bin;D:\Program Files\SlikSvn\bin;D:\PNGoo.0.1.1\libs\pngquanti;D:\Program Files (x86)\Adobe\Adobe Flash Builder 4.6\sdks\4.6.0\bin;D:\Program Files (x86)\Java\jdk1.6.0_10\bin;D:\Program Files (x86)\Java\jdk1.6.0_10\jre\bin;D:\Program Files\erl5.9.2\bin;D:\fanxiang\tools;D:\Program Files (x86)\VisualSVN Server\bin;D:\fanxiang\apache-ant-1.9.4\bin;C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit;C:\Program Files\Microsoft SQL Server\110\Tools\Binn;C:\Program Files\Common Files\Autodesk Shared;C:\Program Files (x86)\Autodesk\Backburner'
USERDOMAIN = 'pc-PC'
ProgramData = 'C:\ProgramData'
MONO_PATH = 'D:/Program Files (x86)/Unity4.5/Editor/Data/Mono/lib/mono/2.0;.'
CLASSPATH = '.;D:\Program Files (x86)\Java\jdk1.6.0_10\lib\dt.jar;D:\Program Files (x86)\Java\jdk1.6.0_10\lib\tools.jar;'
HOMEPATH = '\Users\pc'
InstallId = 'E9516A698D8645df9ED6782A4ABBE9AB'
CommonProgramW6432 = 'C:\Program Files\Common Files'
VBOX_MSI_INSTALL_PATH = 'C:\Program Files\Oracle\VirtualBox'
CommonProgramFiles = 'C:\Program Files (x86)\Common Files'
PROCESSOR_REVISION = '3a09'
_WAPI_PROCESS_HANDLE_OFFSET = '5'
PUBLIC = 'C:\Users\Public'
PROCESSOR_ARCHITECTURE = 'x86'
ALLUSERSPROFILE = 'C:\ProgramData'
JAVA_HOME = 'D:\Program Files (x86)\Java\jdk1.6.0_10'
CM2013DIR = 'C:\Program Files (x86)\Common Files\Autodesk Shared\Materials'
SESSIONNAME = 'Console'
ILBDIR = 'C:\Program Files (x86)\Common Files\Autodesk Shared\Materials'
VISUALSVN_SERVER = 'D:\Program Files (x86)\VisualSVN Server'
ProgramW6432 = 'C:\Program Files'
windows_tracing_logfile = 'C:\BVTBin\Tests\installpackage\csilogfile.log'
windows_tracing_flags = '3'
OS = 'Windows_NT'
windir = 'C:\Windows'
ILMDIR = 'C:\Program Files (x86)\Common Files\Autodesk Shared\Materials'
ProgramFiles = 'C:\Program Files (x86)'
ADSK_3DSMAX_x64_2012 = 'D:\Program Files\Autodesk\3ds Max 2012'
ADSK_3DSMAX_x64_2013 = 'D:\Program Files\Autodesk\3ds Max 2013'
APPDATA = 'C:\Users\pc\AppData\Roaming'
VS120COMNTOOLS = 'D:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools'
SystemDrive = 'C:'
TMP = 'C:\Users\pc\AppData\Local\Temp'
TEMP = 'C:\Users\pc\AppData\Local\Temp'
USERNAME = 'pc'
COMPUTERNAME = 'PC-PC'
PATHEXT = '.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC'
USERPROFILE = 'C:\Users\pc'
LOCALAPPDATA = 'C:\Users\pc\AppData\Local'
ProgramFiles(x86) = 'C:\Program Files (x86)'
PROCESSOR_ARCHITEW6432 = 'AMD64'
SystemRoot = 'C:\Windows'
LOGONSERVER = '\PC-PC'
PSModulePath = 'C:\Windows\system32\WindowsPowerShell\v1.0\Modules'
ComSpec = 'C:\Windows\system32\cmd.exe'
PROCESSOR_IDENTIFIER = 'Intel64 Family 6 Model 58 Stepping 9, GenuineIntel'
result file exists: False. Timed out: False
stdout:
stderr:
Unhandled Exception: Mono.Linker.ResolutionException: Can not resolve reference: System.Int32 System.Environment::get_ProcessorCount()
at Mono.Linker.Steps.MarkStep.MarkMethod (Mono.Cecil.MethodReference reference, System.Object markedby) [0x00000] in :0
at Mono.Linker.Steps.MarkStep.MarkInstruction (Mono.Cecil.Cil.Instruction instruction, Mono.Cecil.MethodDefinition markedby) [0x00000] in :0
at Mono.Linker.Steps.MarkStep.MarkMethodBody (Mono.Cecil.Cil.MethodBody body) [0x00000] in :0
at Mono.Linker.Steps.MarkStep.ProcessMethod (Mono.Cecil.MethodDefinition method) [0x00000] in :0
at Mono.Linker.Steps.MarkStep.ProcessQueue () [0x00000] in :0
at Mono.Linker.Steps.MarkStep.Process () [0x00000] in :0
at Mono.Linker.Steps.MarkStep.Process (Mono.Linker.LinkContext context) [0x00000] in :0
at Mono.Linker.Pipeline.Process (Mono.Linker.LinkContext context) [0x00000] in :0
at UnusedBytecodeStripper.Program.Main (System.String[] args) [0x00000] in :0
UnityEditor.MonoProcessUtility.RunMonoProcess (System.Diagnostics.Process process, System.String name, System.String resultingFile) (at C:/BuildAgent/work/aeedb04a1292f85a/Editor/Mono/BuildPipeline/MonoAssemblyStripping.cs:56)
UnityEditor.MonoAssemblyStripping.MonoLink (BuildTarget buildTarget, System.String managedLibrariesDirectory, System.String[] input, System.String[] allAssemblies, UnityEditor.RuntimeClassRegistry usedClasses) (at C:/BuildAgent/work/aeedb04a1292f85a/Editor/Mono/BuildPipeline/MonoAssemblyStripping.cs:244)
UnityEditor.HostView:OnGUI()
The text was updated successfully, but these errors were encountered: