Skip to content

mt-akar/Quadrillion

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

My Little Quadrillion

This is the term project for CS 319 - Object-Oriented Software Engineering Course - Spring 2019

Group 1.C

Project members

  • Alemdar Salmoor 21500430
  • Ece Çanga 21600851
  • Erkin Beşer 21400961
  • Gökçe Sefa 21400596
  • Mustafa Azyoksul 21501426
  • Talha Şen 21502663

Original game - Quadrillion

Pieces

4 x Magnetic 4 by 4 grids

10 x Pentamino

1 x Tetramino

1 x Trimino

1 x Puzzle handbook

Gameplay

Quadrillion is single-player, puzzle board game by Smart Games. The objective is to connect the grids and put all the pieces on the grids so that every piece is placed and every slot on the grids is occupied.

Handbook contains puzzles in varying difficulty levels. In the puzzles; grid positions and some of the pieces are placed. Player tries to place remaining pieces to remaining places. Player may solve the puzzles in no specific order.

Following are some videos of the original game:

https://www.youtube.com/watch?v=bmIKRLYTepc

https://www.smartgames.eu/uk/one-player-games/quadrillion

My Little Quadrillion

My Little Quadrillion is a digital version of the Quadrillion game with awesome additions.

Additional features

Timer and Music

Standard stuff.

Achievements

Cuz every game has to have them.

Tutorial

Game offers tutorials for players who are new to the game. Tutorials will be at top of the play menu and can be played any time.

Arcade Mode

Players will be able to play 40 preset levels in 4 different difficulties. First puzzle in each difficulty will be playable for everyone. Once a puzzle is solved, players unlock the next puzzle in the same difficulty. Player progress will be saved and can be accessed again with the same user name on the same computer.

Rush Mode

Rush mode has 2 versions. In first, player will be given a limited time. Player will try to solve as many random puzzles as possible in a given time. Game will calculate a high score based on the number of puzzles solved.

In the second, players will be given set number of puzzles. Players will try to solve these puzzles as fast as possible. Game will calculate a high score based on time elapsed.

Level Editor

Players will be able to create custom levels using the level editor. Players will have to solve the puzzle before finalizing the creation process. Then, players will be able to access these levels with their user name and challenge other people to solve them.

Sandbox Mode

Players will be able to place grids and pieces at will, without any restrictions.

Hint

Give position of a piece for the solution. Taking hints will decrease the stars earned by solving puzzle.

Pause

The board will be obstructed when paused

Move Count

The game will count number of moves for every play mode. The number of moves are shown after the level is complete.

Visual Themes

The game will offer different backgrounds and color themes for pieces and boards.

Night Mode

Nothing is complete without the good'ol night mode.

Color blind mode

Color palette of the game gets replaced by a color blind friendly one.

About

CS 319 Term Project - Spring 2019

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published