Attempt to make a high-performance simulation of tic-tac-toe using relatively low-level technology (C language was chosen π)!
First things first, you'll need to check some:
-
This will compile the C files on which the program was built
-
Compile-like tool needed to run Makefiles found within the project
-
One of the most famous version control system. Needed to run
git clone ...
-
IDE π₯οΈ (optional)
Some software that can handle source files, directory-tree and output terminal simultaneously. You can also run all commands / program at your own terminal (optional, of course)
Let's do this together:
- Choose some secure / easy access path at your machine π
- You can choose the path you think is best
- Generally, i like to use the Desktop path
- So, you can run
cd "C:\Users\your_username\Desktop"
if you're on Windows cd "/home/your_username/desktop"
if you're on Linux- You can also go to desktop path by:
- file explorer
- right click
- open terminal here
Warning
For the cd command to work, don't forget to replace
your_username
with your actual username! OuO
- Clone the remote repository π¦
- Use git commands inside terminal to clone this repo:
git clone https://github.com/nasccped/tic-tac-low
- Enter the new folder πͺ
- If you're still on terminal, just type:
cd ./tic-tac-toe
- If you prefer to use some IDE, type:
# enters the folder
cd ./tic-tac-toe
# open current dir within IDE by command
# 'code .' if using vs code
# 'nvim .' if using neovim
# etc...
#
# you can also open the project folder by search inside IDE
- Have fun!
- The program isn't ready to be runned. You can type:
make build
make compile
make run
# the commands above will instantly compile and run the program
# but, you can also just use:
make
# this will display some guide content. We have a `make help` too.
# isn't soo important but it can help you through a bug behaviour!
Warning
The project isn't finalized. I uploaded this content just to save my progress remotely!