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Graphics
Methods for drawing shapes and text, changng colors and other visual
things. Meant to wrap the ofGraphics.h
functions in openFrameworks.
Draws a rectangle. The way the x and y arguments are interpreted depends on the current rectangle mode.
Syntax
rectangle x, y, w, h
- x - The x coordinate of the center or corner, depending on
rectangle_mode
- y - The y coordinate of the center or corner, depending on
rectangle_mode
- w - The width of the rectangle
- h - The height of the rectangle
Examples
# draw a small rectangle
rectangle 20, 20, 5, 10
# draw a centered rectangle
rectangle_mode :center
rectangle 10, 10, 50, 50
Returns nil
Draws a square.The way the x and y arguments are interpreted depends on the current rectangle mode.
Syntax
square x, y, s
- x - The x coordinate
- y - The y coordinate
- s - The side of the square's sides
Examples
# draw a small square
square 100, 100, 5
Returns nil
Draws an equilateral, isosceles or scalene triangle.
Syntax
triangle x, y, r
- x - x coordinate of the triangle's center
- y - y coordinate of the triangle's center
- r - The "radius" of the triangle. More specifically, the radius of the circle the triangle is inscribed in.
triangle x, y, r, a
- x - x coordinate of the triangle's center
- y - y coordinate of the triangle's center
- r - The "radius" of the triangle. More specifically, the radius of the circle the triangle is inscribed in.
- a - The size of the isosceles angle in radians
triangle x1, y1, x2, y2, x3, y3
- x1 - x coordinate of the triangle's first point
- y1 - y coordinate of the triangle's first point
- x2 - x coordinate of the triangle's second point
- y2 - y coordinate of the triangle's second point
- x3 - x coordinate of the triangle's third point
- y3 - y coordinate of the triangle's third point
Examples
No examples provided
Returns nil
Draws a circle.
Syntax
circle x, y, r
- x - the x coordinate of the circle's center
- y - the y coordinate of the circle's center
- r - the circle's radius
Examples
No examples provided
Returns nil
Draws an ellipse.
Syntax
ellipse x, y, w, h
- x - the x coordinate of the ellipse's center
- y - the y coordinate of the ellipse's center
- w - the width of the ellipse
- h - the height of the ellipse
Examples
No examples provided
Returns nil
Draw a line between two points. The width of the line is determined by
line_width
methods.
Syntax
line x1, y1, x2, y2
- x1 - the x coordinate of the first point
- y1 - the y coordinate of the first point
- x2 - the x coordinate of the second point
- y2 - the y coordinate of the second point
Examples
# draw a triangle that fills the window
line 0, 0, width, 0
line 0, 0, width/2, height
line width/2, height, width, 0
Returns nil
Gets and sets the current rectangle mode. Calling without an argument
returns the current mode, calling with a Symbol sets it. The rectangle mode
controls how rectangles and squares are drawn. A rectangle mode of
:center
means squares and rectangles are centered at their x and y
coordinates, while :corner
places their top left corner at the their x
and y coordinates. The default is :corner
.
Syntax
rectangle_mode
rectangle_mode mode
- mode - The new rectangle mode, either
:corner
or:center
Examples
size 200
color 128
rectangle_mode :center
square 100, 100, 75
color 240
rectangle_mode :corner
square 100, 100, 75
Returns :corner
or :center
if called without an argument, nothing otherwise
Apply a translation transformation to the current matrix. Accepts 2D and 3D coordinates.
Syntax
translate x, y
- x - The distance to move in x
- y - The distance to move in y
translate x, y, z
- x - The distance to move in x
- y - The distance to move in y
- z - The distance to move in z
Examples
matrix {
# move origin to center of screen
translate width/2, height/2
circle 0, 0, 10
}
Returns nil
Apply a scaling transformation to the current matrix. With one parameter, scales equally in all directions. With two or three parameters, scales in the given x, y, and z directions.
Syntax
scale s
- s - The amount to scale by in all directions
scale x, y
- x - The amount to scale by in x
- y - The amount to scale by in y
scale x, y, z
- x - The amount to scale by in x
- y - The amount to scale by in y
- z - The amount to scale by in z
Examples
No examples provided
Returns nil
Gets and sets the smoothing setting. Smoothing determines whether shapes will be drawn antialiased or with jagged pixel edges. Smoothing slows drawing down, so it defaults to false.
Syntax
smoothing
smoothing state
- state - Optional, true to enable smoothing or false to disable it
Examples
# draw jagged lines
smoothing false
line 10, 10, 13, 17
line 13, 17, 11, 25
# draw smooth circles
smoothing true
circle 15, 15, 5
Returns nil
if called with an argument, otherwise current smoothing value as true or false
Controls whether shapes are filled in or not
Syntax
fill state
- state -
true
orfalse
, enabling or disabling filling respectively
Examples
# draw outlines
fill false
circle 10, 10, 5
Returns nil
Sets the current color to an RGBA value
Syntax
color r, g, b, a
- r - Amount of red
- g - Amount of green
- b - Amount of blue
- a - Amount of alpha
color r, g, b
- r - Amount of red
- g - Amount of green
- b - Amount of blue
color grey
- grey - Level of grey
color grey, a
- grey - Level of grey
- a - Amount of alpha
Examples
# draws the french flag
color 0, 0, 200, 255
rectangle 0, 0, 50, 200
color 200, 200, 200, 255
rectangle 0, 50, 50, 200
color 200, 0, 0, 255
rectangle 0, 100, 50, 200
Returns nil
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Generated 2011-02-19 16:44 against dc01dbc
39% of methods documented, 26% given examples.