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In Godot 4.2.2 the dialogue editor would scroll back up to the top of the file when moving a line. This fixes it by simply returning the scroll value back to its initial value (+offset) from the start of the function.
Please describe what it is that you've fixed or changed and link to any relevant issues. Include any screenshots that you think might be needed to help explain the change.
If this is a change to the compiler then make sure to add/update any tests that may be affected.
If this change needs updates to the documentation then make sure you've made those changes too.