Skip to content

Commit

Permalink
small fix docs
Browse files Browse the repository at this point in the history
  • Loading branch information
schlegelp committed Mar 31, 2024
1 parent 9b7498f commit 51e8267
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions skeletor/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -97,9 +97,10 @@
1. `skeletor.pre.fix_mesh()` to fix the mesh
2. `skeletor.pre.simplify()` to simplify the mesh
3. `skeletor.pre.contract()` to contract the mesh [1]
4. `skeletor.skeletonize.vertex_clusters()` to generate a skeleton
4. `skeletor.skeletonize.by_vertex_clusters()` to generate a skeleton
5. `skeletor.post.clean_up()` to clean up some potential issues with the skeleton
6. `skeletor.post.radii()` to extract radii either by k-nearest neighbours or ray-casting
6. `skeletor.post.smooth()` to smooth the skeleton
7. `skeletor.post.radii()` to extract radii either by k-nearest neighbours or ray-casting
In my experience there is no one-size-fits-all. You will have to play around to
find the right approach and parameters to get nice skeletons for your meshes.
Expand Down

0 comments on commit 51e8267

Please sign in to comment.