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use std::f64::INFINITY; | ||
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use serde::{Deserialize, Serialize}; | ||
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use super::model_trait::{AsModel, SerializableModel}; | ||
use super::ModelMessage; | ||
use crate::simulator::Services; | ||
use crate::utils::error::SimulationError; | ||
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use sim_derive::SerializableModel; | ||
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/// The batching process begins when the batcher receives a job. It will | ||
/// then accept additional jobs, adding them to a batch with the first job, | ||
/// until a max batching time or max batch size is reached - whichever comes | ||
/// first. If the simultaneous arrival of multiple jobs causes the max batch | ||
/// size to be exceeded, then the excess jobs will spillover into the next | ||
/// batching period. In this case of excess jobs, the next batching period | ||
/// begins immediately after the release of the preceding batch. If there | ||
/// are no excess jobs, the batcher will become passive, and wait for a job | ||
/// arrival to initiate the batching process. | ||
#[derive(Debug, Clone, Deserialize, Serialize, SerializableModel)] | ||
#[serde(rename_all = "camelCase")] | ||
pub struct Batcher { | ||
ports_in: PortsIn, | ||
ports_out: PortsOut, | ||
max_batch_time: f64, | ||
max_batch_size: usize, | ||
#[serde(default)] | ||
state: State, | ||
} | ||
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#[derive(Debug, Clone, Serialize, Deserialize)] | ||
#[serde(rename_all = "camelCase")] | ||
struct PortsIn { | ||
job: String, | ||
} | ||
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#[derive(Debug, Clone, Serialize, Deserialize)] | ||
#[serde(rename_all = "camelCase")] | ||
struct PortsOut { | ||
job: String, | ||
} | ||
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#[derive(Debug, Clone, Serialize, Deserialize)] | ||
#[serde(rename_all = "camelCase")] | ||
struct State { | ||
phase: Phase, | ||
until_next_event: f64, | ||
jobs: Vec<String>, | ||
} | ||
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impl Default for State { | ||
fn default() -> Self { | ||
State { | ||
phase: Phase::Passive, | ||
until_next_event: INFINITY, | ||
jobs: Vec::new(), | ||
} | ||
} | ||
} | ||
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#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)] | ||
enum Phase { | ||
Passive, // Doing nothing | ||
Batching, // Building a batch | ||
Release, // Releasing a batch | ||
} | ||
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impl Batcher { | ||
pub fn new( | ||
job_in_port: String, | ||
job_out_port: String, | ||
max_batch_time: f64, | ||
max_batch_size: usize, | ||
) -> Self { | ||
Self { | ||
ports_in: PortsIn { job: job_in_port }, | ||
ports_out: PortsOut { job: job_out_port }, | ||
max_batch_time, | ||
max_batch_size, | ||
state: Default::default(), | ||
} | ||
} | ||
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fn add_to_batch(&mut self, incoming_message: &ModelMessage) -> Result<(), SimulationError> { | ||
self.state.phase = Phase::Batching; | ||
self.state.jobs.push(incoming_message.content.clone()); | ||
Ok(()) | ||
} | ||
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fn start_batch(&mut self, incoming_message: &ModelMessage) -> Result<(), SimulationError> { | ||
self.state.phase = Phase::Batching; | ||
self.state.until_next_event = self.max_batch_time; | ||
self.state.jobs.push(incoming_message.content.clone()); | ||
Ok(()) | ||
} | ||
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fn fill_batch(&mut self, incoming_message: &ModelMessage) -> Result<(), SimulationError> { | ||
self.state.phase = Phase::Release; | ||
self.state.until_next_event = 0.0; | ||
self.state.jobs.push(incoming_message.content.clone()); | ||
Ok(()) | ||
} | ||
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fn release_full_queue(&mut self) -> Result<Vec<ModelMessage>, SimulationError> { | ||
self.state.phase = Phase::Passive; | ||
self.state.until_next_event = INFINITY; | ||
Ok((0..self.state.jobs.len()) | ||
.map(|_| ModelMessage { | ||
port_name: self.ports_out.job.clone(), | ||
content: self.state.jobs.remove(0), | ||
}) | ||
.collect()) | ||
} | ||
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fn release_partial_queue(&mut self) -> Result<Vec<ModelMessage>, SimulationError> { | ||
self.state.phase = Phase::Batching; | ||
self.state.until_next_event = self.max_batch_time; | ||
Ok((0..self.max_batch_size) | ||
.map(|_| ModelMessage { | ||
port_name: self.ports_out.job.clone(), | ||
content: self.state.jobs.remove(0), | ||
}) | ||
.collect()) | ||
} | ||
} | ||
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impl AsModel for Batcher { | ||
fn status(&self) -> String { | ||
match self.state.phase { | ||
Phase::Passive => String::from("Passive"), | ||
Phase::Batching => String::from("Creating batch"), | ||
Phase::Release => String::from("Releasing batch"), | ||
} | ||
} | ||
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fn events_ext( | ||
&mut self, | ||
incoming_message: &ModelMessage, | ||
_services: &mut Services, | ||
) -> Result<Vec<ModelMessage>, SimulationError> { | ||
if self.state.phase == Phase::Batching && self.state.jobs.len() + 1 < self.max_batch_size { | ||
self.add_to_batch(incoming_message)?; | ||
} else if self.state.phase == Phase::Passive | ||
&& self.state.jobs.len() + 1 < self.max_batch_size | ||
{ | ||
self.start_batch(incoming_message)?; | ||
} else if self.state.jobs.len() + 1 >= self.max_batch_size { | ||
self.fill_batch(incoming_message)?; | ||
} else { | ||
return Err(SimulationError::InvalidModelState); | ||
} | ||
Ok(Vec::new()) | ||
} | ||
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fn events_int( | ||
&mut self, | ||
_services: &mut Services, | ||
) -> Result<Vec<ModelMessage>, SimulationError> { | ||
if self.state.jobs.len() <= self.max_batch_size { | ||
self.release_full_queue() | ||
} else if self.state.jobs.len() <= self.max_batch_size { | ||
self.release_partial_queue() | ||
} else { | ||
Err(SimulationError::InvalidModelState) | ||
} | ||
} | ||
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fn time_advance(&mut self, time_delta: f64) { | ||
self.state.until_next_event -= time_delta; | ||
} | ||
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fn until_next_event(&self) -> f64 { | ||
self.state.until_next_event | ||
} | ||
} |
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