Needle – Mirror of packages from the Unity Technologies Package Manager (UPM)
Pinned Loading
Repositories
- com.unity.adaptiveperformance Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Adaptive Performance package provides an API to get feedback about the thermal and power state of mobile devices, enabling applications to make performance-relevant adaptions at runtime. This package is installed as a dependency by Adaptive Performance subsystem packages such as …
needle-mirror/com.unity.adaptiveperformance’s past year of commit activity - com.unity.cloud.gltfast Public
Use glTFast to import and export glTF 3D files efficiently at runtime or in the Editor 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.cloud.gltfast’s past year of commit activity - com.unity.xr.oculus Public
Provides display and input support for Oculus devices. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.oculus’s past year of commit activity - com.unity.xr.meta-openxr Public
Enables you to build mixed reality apps for Meta Quest devices by implementing support for Metas OpenXR extensions. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.meta-openxr’s past year of commit activity - com.unity.xr.arcore Public
Provides native Google ARCore integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arcore’s past year of commit activity - com.unity.xr.arkit Public
Provides native Apple ARKit integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Face Tracking-Environment Probes-Meshing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arkit’s past year of commit activity - com.unity.xr.arfoundation Public
AR Foundation enables you to create multi-platform augmented reality (AR) apps with Unity. To learn more about AR Foundation, click the Documentation link above. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arfoundation’s past year of commit activity - com.unity.scriptablebuildpipeline Public
The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.scriptablebuildpipeline’s past year of commit activity - com.unity.addressables Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its dep…
needle-mirror/com.unity.addressables’s past year of commit activity - com.unity.xr.core-utils Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Common utility classes for XR projectsRefer to API documentation for details. Some particularly useful utilities include:▪ Geometry Utilities ▪ Point of closest approach ▪ Closest edge of a polygon ▪ Check if point inside of polygon ▪ Compute 2D convex hull▪ Collection pool▪ Math Uti…
needle-mirror/com.unity.xr.core-utils’s past year of commit activity
People
This organization has no public members. You must be a member to see who’s a part of this organization.
Top languages
Loading…
Most used topics
Loading…