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neo/ on utf8 too
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igormcoelho committed Aug 25, 2019
1 parent ae090da commit 4ed225a
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Showing 230 changed files with 230 additions and 230 deletions.
2 changes: 1 addition & 1 deletion neo/BigDecimal.cs
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using System;
using System;
using System.Numerics;

namespace Neo
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2 changes: 1 addition & 1 deletion neo/Consensus/ChangeView.cs
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using System.IO;
using System.IO;

namespace Neo.Consensus
{
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2 changes: 1 addition & 1 deletion neo/Consensus/ChangeViewReason.cs
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namespace Neo.Consensus
namespace Neo.Consensus
{
public enum ChangeViewReason : byte
{
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2 changes: 1 addition & 1 deletion neo/Consensus/Commit.cs
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using System.IO;
using System.IO;

namespace Neo.Consensus
{
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2 changes: 1 addition & 1 deletion neo/Consensus/ConsensusContext.cs
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using Neo.Cryptography;
using Neo.Cryptography;
using Neo.Cryptography.ECC;
using Neo.IO;
using Neo.Ledger;
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2 changes: 1 addition & 1 deletion neo/Consensus/ConsensusMessage.cs
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using Neo.IO;
using Neo.IO;
using Neo.IO.Caching;
using System;
using System.IO;
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2 changes: 1 addition & 1 deletion neo/Consensus/ConsensusMessageType.cs
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using Neo.IO.Caching;
using Neo.IO.Caching;

namespace Neo.Consensus
{
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2 changes: 1 addition & 1 deletion neo/Consensus/ConsensusService.cs
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using Akka.Actor;
using Akka.Actor;
using Akka.Configuration;
using Neo.Cryptography;
using Neo.IO;
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2 changes: 1 addition & 1 deletion neo/Consensus/PrepareRequest.cs
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using Neo.IO;
using Neo.IO;
using Neo.Network.P2P.Payloads;
using System;
using System.IO;
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2 changes: 1 addition & 1 deletion neo/Consensus/PrepareResponse.cs
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using Neo.IO;
using Neo.IO;
using System.IO;

namespace Neo.Consensus
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2 changes: 1 addition & 1 deletion neo/Consensus/RecoveryMessage.ChangeViewPayloadCompact.cs
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using Neo.IO;
using Neo.IO;
using Neo.Network.P2P.Payloads;
using System.IO;

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2 changes: 1 addition & 1 deletion neo/Consensus/RecoveryMessage.CommitPayloadCompact.cs
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using Neo.IO;
using Neo.IO;
using Neo.Network.P2P.Payloads;
using System.IO;

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2 changes: 1 addition & 1 deletion neo/Consensus/RecoveryMessage.PreparationPayloadCompact.cs
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using Neo.IO;
using Neo.IO;
using Neo.Network.P2P.Payloads;
using System.IO;

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2 changes: 1 addition & 1 deletion neo/Consensus/RecoveryMessage.cs
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using Neo.IO;
using Neo.IO;
using Neo.Ledger;
using Neo.Network.P2P.Payloads;
using Neo.SmartContract;
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2 changes: 1 addition & 1 deletion neo/Consensus/RecoveryRequest.cs
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using System.IO;
using System.IO;

namespace Neo.Consensus
{
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2 changes: 1 addition & 1 deletion neo/Cryptography/Base58.cs
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using System;
using System;
using System.Linq;
using System.Numerics;
using System.Text;
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2 changes: 1 addition & 1 deletion neo/Cryptography/BloomFilter.cs
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using System.Collections;
using System.Collections;
using System.Linq;

namespace Neo.Cryptography
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2 changes: 1 addition & 1 deletion neo/Cryptography/Crypto.cs
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using System;
using System;
using System.Linq;
using System.Security.Cryptography;

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2 changes: 1 addition & 1 deletion neo/Cryptography/ECC/ECCurve.cs
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using System.Globalization;
using System.Globalization;
using System.Numerics;

namespace Neo.Cryptography.ECC
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2 changes: 1 addition & 1 deletion neo/Cryptography/ECC/ECDsa.cs
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using System;
using System;
using System.Linq;
using System.Numerics;
using System.Security.Cryptography;
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2 changes: 1 addition & 1 deletion neo/Cryptography/ECC/ECFieldElement.cs
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using System;
using System;
using System.Linq;
using System.Numerics;

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2 changes: 1 addition & 1 deletion neo/Cryptography/ECC/ECPoint.cs
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using Neo.IO;
using Neo.IO;
using System;
using System.IO;
using System.Linq;
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2 changes: 1 addition & 1 deletion neo/Cryptography/Helper.cs
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using Neo.IO;
using Neo.IO;
using Neo.Network.P2P.Payloads;
using System;
using System.Collections.Generic;
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2 changes: 1 addition & 1 deletion neo/Cryptography/MerkleTree.cs
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using System;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
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2 changes: 1 addition & 1 deletion neo/Cryptography/MerkleTreeNode.cs
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namespace Neo.Cryptography
namespace Neo.Cryptography
{
internal class MerkleTreeNode
{
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2 changes: 1 addition & 1 deletion neo/Cryptography/Murmur3.cs
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using System;
using System;
using System.Runtime.CompilerServices;
using System.Security.Cryptography;

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2 changes: 1 addition & 1 deletion neo/Cryptography/RIPEMD160Managed.cs
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#if !NET47
#if !NET47
using System;
using System.Runtime.InteropServices;
using System.Security;
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2 changes: 1 addition & 1 deletion neo/Cryptography/SCrypt.cs
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using System;
using System;
using System.Security.Cryptography;

namespace Neo.Cryptography
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2 changes: 1 addition & 1 deletion neo/Helper.cs
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using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Configuration;
using Neo.Plugins;
using System;
using System.Collections.Generic;
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2 changes: 1 addition & 1 deletion neo/IO/Actors/Idle.cs
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namespace Neo.IO.Actors
namespace Neo.IO.Actors
{
internal sealed class Idle
{
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2 changes: 1 addition & 1 deletion neo/IO/Actors/PriorityMailbox.cs
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using Akka.Actor;
using Akka.Actor;
using Akka.Configuration;
using Akka.Dispatch;
using Akka.Dispatch.MessageQueues;
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2 changes: 1 addition & 1 deletion neo/IO/Actors/PriorityMessageQueue.cs
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using Akka.Actor;
using Akka.Actor;
using Akka.Dispatch;
using Akka.Dispatch.MessageQueues;
using System;
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2 changes: 1 addition & 1 deletion neo/IO/ByteArrayComparer.cs
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using System;
using System;
using System.Collections.Generic;

namespace Neo.IO
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2 changes: 1 addition & 1 deletion neo/IO/Caching/Cache.cs
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using System;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
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2 changes: 1 addition & 1 deletion neo/IO/Caching/CloneCache.cs
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using System;
using System;
using System.Collections.Generic;

namespace Neo.IO.Caching
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2 changes: 1 addition & 1 deletion neo/IO/Caching/CloneMetaCache.cs
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namespace Neo.IO.Caching
namespace Neo.IO.Caching
{
internal class CloneMetaCache<T> : MetaDataCache<T>
where T : class, ICloneable<T>, ISerializable, new()
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2 changes: 1 addition & 1 deletion neo/IO/Caching/DataCache.cs
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using System;
using System;
using System.Collections.Generic;
using System.Linq;

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2 changes: 1 addition & 1 deletion neo/IO/Caching/FIFOCache.cs
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namespace Neo.IO.Caching
namespace Neo.IO.Caching
{
internal abstract class FIFOCache<TKey, TValue> : Cache<TKey, TValue>
{
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2 changes: 1 addition & 1 deletion neo/IO/Caching/FIFOSet.cs
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using System;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
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2 changes: 1 addition & 1 deletion neo/IO/Caching/MetaDataCache.cs
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using System;
using System;

namespace Neo.IO.Caching
{
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2 changes: 1 addition & 1 deletion neo/IO/Caching/OrderedDictionary.cs
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using System.Collections;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
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2 changes: 1 addition & 1 deletion neo/IO/Caching/ReflectionCache.cs
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using System;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
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2 changes: 1 addition & 1 deletion neo/IO/Caching/ReflectionCacheAttribute.cs
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using System;
using System;

namespace Neo.IO.Caching
{
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2 changes: 1 addition & 1 deletion neo/IO/Caching/RelayCache.cs
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using Neo.Network.P2P.Payloads;
using Neo.Network.P2P.Payloads;

namespace Neo.IO.Caching
{
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2 changes: 1 addition & 1 deletion neo/IO/Caching/TrackState.cs
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namespace Neo.IO.Caching
namespace Neo.IO.Caching
{
public enum TrackState : byte
{
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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/DB.cs
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using System;
using System;

namespace Neo.IO.Data.LevelDB
{
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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/Helper.cs
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using System;
using System;
using System.Collections.Generic;
using System.Linq;

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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/Iterator.cs
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using System;
using System;

namespace Neo.IO.Data.LevelDB
{
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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/LevelDBException.cs
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using System.Data.Common;
using System.Data.Common;

namespace Neo.IO.Data.LevelDB
{
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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/Native.cs
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using System;
using System;
using System.IO;
using System.Runtime.InteropServices;

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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/Options.cs
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using System;
using System;

namespace Neo.IO.Data.LevelDB
{
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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/ReadOptions.cs
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using System;
using System;

namespace Neo.IO.Data.LevelDB
{
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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/Slice.cs
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using Neo.Cryptography;
using Neo.Cryptography;
using System;
using System.Linq;
using System.Runtime.InteropServices;
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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/SliceBuilder.cs
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using System;
using System;
using System.Collections.Generic;
using System.Text;

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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/Snapshot.cs
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using System;
using System;

namespace Neo.IO.Data.LevelDB
{
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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/WriteBatch.cs
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using System;
using System;

namespace Neo.IO.Data.LevelDB
{
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2 changes: 1 addition & 1 deletion neo/IO/Data/LevelDB/WriteOptions.cs
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using System;
using System;

namespace Neo.IO.Data.LevelDB
{
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2 changes: 1 addition & 1 deletion neo/IO/Helper.cs
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using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
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2 changes: 1 addition & 1 deletion neo/IO/ICloneable.cs
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namespace Neo.IO
namespace Neo.IO
{
public interface ICloneable<T>
{
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2 changes: 1 addition & 1 deletion neo/IO/ISerializable.cs
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using System.IO;
using System.IO;

namespace Neo.IO
{
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2 changes: 1 addition & 1 deletion neo/IO/Json/JArray.cs
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using System;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
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2 changes: 1 addition & 1 deletion neo/IO/Json/JBoolean.cs
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using System;
using System;
using System.IO;

namespace Neo.IO.Json
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2 changes: 1 addition & 1 deletion neo/IO/Json/JNumber.cs
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using System;
using System;
using System.Globalization;
using System.IO;
using System.Text;
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2 changes: 1 addition & 1 deletion neo/IO/Json/JObject.cs
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using Neo.IO.Caching;
using Neo.IO.Caching;
using System;
using System.Collections.Generic;
using System.IO;
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2 changes: 1 addition & 1 deletion neo/IO/Json/JString.cs
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using System;
using System;
using System.Globalization;
using System.IO;
using System.Text;
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2 changes: 1 addition & 1 deletion neo/IO/Wrappers/SerializableWrapper.cs
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using System;
using System;
using System.IO;

namespace Neo.IO.Wrappers
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