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Fix fifoset (3x) #905
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Fix fifoset (3x) #905
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aa7d602
Fix fifo set
shargon 5547a8e
More tests for FIFO size
vncoelho 3572c9e
Fixing indexes
vncoelho 933f09a
Testing asset of different sets
vncoelho e62d78e
Testing again
vncoelho 4a239e0
Update UT_FifoSet.cs
shargon 0ac840c
Update UT_FifoSet.cs
shargon f2b516f
Tests for fifo max size
vncoelho b0da5a6
Fixing indentation
vncoelho File filter
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,54 @@ | ||
using Microsoft.VisualStudio.TestTools.UnitTesting; | ||
using Neo.IO.Caching; | ||
using System.Linq; | ||
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namespace Neo.UnitTests | ||
{ | ||
[TestClass] | ||
public class UT_FifoSet | ||
{ | ||
[TestMethod] | ||
public void FifoSetTest() | ||
{ | ||
var a = UInt256.Zero; | ||
var b = new UInt256(); | ||
var c = new UInt256(new byte[32] { | ||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, | ||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, | ||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, | ||
0x01, 0x01 | ||
}); | ||
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var set = new FIFOSet<UInt256>(3); | ||
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Assert.IsTrue(set.Add(a)); | ||
Assert.IsFalse(set.Add(a)); | ||
Assert.IsFalse(set.Add(b)); | ||
Assert.IsTrue(set.Add(c)); | ||
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CollectionAssert.AreEqual(set.ToArray(), new UInt256[] { a, c }); | ||
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var d = new UInt256(new byte[32] { | ||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, | ||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, | ||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, | ||
0x01, 0x02 | ||
}); | ||
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// Testing Fifo max size | ||
Assert.IsTrue(set.Add(d)); | ||
CollectionAssert.AreEqual(set.ToArray(), new UInt256[] { a, c, d }); | ||
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var e = new UInt256(new byte[32] { | ||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, | ||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, | ||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, | ||
0x01, 0x03 | ||
}); | ||
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Assert.IsTrue(set.Add(e)); | ||
Assert.IsFalse(set.Add(e)); | ||
CollectionAssert.AreEqual(set.ToArray(), new UInt256[] { c, d, e }); | ||
} | ||
} | ||
} |
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UInt256.Zero? Better than
new UInt256()
, no?There was a problem hiding this comment.
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I want the same data, with different objects
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Better to use two
new UInt256()
. Isn't it clearer? Or does it risk being the same object?There was a problem hiding this comment.
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Yes, Is the same