Add defensive code in case mechanism elements are mistakenly chain elmements #140
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mechanisms.NewServer(map[string]networkservice.NetworkServiceServer) presumes
that the provided implementations for a mechanism don't chain, but simply return to it when they are done.
The probability of an implementor getting that right is basically zero, so we wrap them in a chain
to make sure that if they call next.Server(ctx).{Request/Close} they don't continue down the
chain that mechanisms.NewServer is on.