Retail Video Game Code
RetailGameSourceCode
Dedicated to preserving video game source code. Contributions welcome. However, this is not for leaked source code.
Lars-Erik Svahn
Lehs
A long time ago I studied math at the university of Stockholm. Now I'm trying to learn my computers to calculate other kind of data than the most common.
http://iesho.blogspot.se/2015/02/21-murder-of-swedish-prime-minister.html
Necati Ergin
necatiergin
C & C++, instructor, trainer, developer.
Founder of the C++ Turkish Community
https://www.youtube.com/@necatiergin
necatiergin@plepaegitim.com
Plepa Istanbul
Daniel Monteiro
TheFakeMontyOnTheRun
C++/C/ASM developer with interest on retro machines, for the challenge.
486s and Amigas <3
Lisbon, Portugal
Kirk Weedman
weedmank
HW Verilog/SV/FPGA/SVA/ABV Design and CDC/RDC/Formal Property Verification Engineer
Canby, OR USA
Jari Komppa
jarikomppa
Want to support me? Commissions available here: https://ko-fi.com/sol_hsa/commissions
Finland
Vlad Patryshev
vpatryshev
1998-2021: SF Bay Area
2021-now: South Carolina
2022-now: Gascogne
York, South Carolina
Historical Source
historicalsource
A collection of historical source files, for education and perusal.
Rye Terrell
wwwtyro
I don't find anything as satisfying as making tools that people like to use.
Thomas Harte
TomHarte
One-time MoMA exhibitee, law school graduate and former Googler trying to make his way in low-latency trading.
New York
Tensor-Programming
tensor-programming
Owner of the Tensor-Programming YouTube channel, a contributor and founding member of Tauri, Versotile, Tide Labs, and creator of Stronghold etc.
Sean Middleditch
seanmiddleditch
Software engineer in the games industry. These are my personal works and are neither endorsed by nor related to my employer.
Seattle, WA
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