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/result* | ||
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[target.thumbv7m-none-eabi] | ||
# uncomment this to make `cargo run` execute programs on QEMU | ||
# runner = "qemu-system-arm -cpu cortex-m3 -machine lm3s6965evb -nographic -semihosting-config enable=on,target=native -kernel" | ||
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[target.'cfg(all(target_arch = "arm", target_os = "none"))'] | ||
# uncomment ONE of these three option to make `cargo run` start a GDB session | ||
# which option to pick depends on your system | ||
# runner = "arm-none-eabi-gdb -q -x openocd.gdb" | ||
# runner = "gdb-multiarch -q -x openocd.gdb" | ||
# runner = "gdb -q -x openocd.gdb" | ||
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rustflags = [ | ||
# This is needed if your flash or ram addresses are not aligned to 0x10000 in memory.x | ||
# See https://github.com/rust-embedded/cortex-m-quickstart/pull/95 | ||
"-C", "link-arg=--nmagic", | ||
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# LLD (shipped with the Rust toolchain) is used as the default linker | ||
"-C", "link-arg=-Tlink.x", | ||
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# if you run into problems with LLD switch to the GNU linker by commenting out | ||
# this line | ||
"-C", "linker=lld", | ||
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# if you need to link to pre-compiled C libraries provided by a C toolchain | ||
# use GCC as the linker by commenting out both lines above and then | ||
# uncommenting the three lines below | ||
# "-C", "linker=arm-none-eabi-gcc", | ||
# "-C", "link-arg=-Wl,-Tlink.x", | ||
# "-C", "link-arg=-nostartfiles", | ||
] | ||
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[build] | ||
# Pick ONE of these compilation targets | ||
# target = "thumbv6m-none-eabi" # Cortex-M0 and Cortex-M0+ | ||
target = "thumbv7m-none-eabi" # Cortex-M3 | ||
# target = "thumbv7em-none-eabi" # Cortex-M4 and Cortex-M7 (no FPU) | ||
# target = "thumbv7em-none-eabihf" # Cortex-M4F and Cortex-M7F (with FPU) | ||
# target = "thumbv8m.base-none-eabi" # Cortex-M23 | ||
# target = "thumbv8m.main-none-eabi" # Cortex-M33 (no FPU) | ||
# target = "thumbv8m.main-none-eabihf" # Cortex-M33 (with FPU) |
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**/*.rs.bk | ||
.#* | ||
.gdb_history | ||
target/ | ||
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# editor files | ||
.vscode/* | ||
!.vscode/*.md | ||
!.vscode/*.svd | ||
!.vscode/launch.json | ||
!.vscode/tasks.json | ||
!.vscode/extensions.json |
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[package] | ||
authors = ["Alex Martens <alex@thinglab.org>"] | ||
edition = "2018" | ||
readme = "README.md" | ||
name = "app" | ||
version = "0.1.0" | ||
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[dependencies] | ||
cortex-m = "0.7" | ||
cortex-m-rt = "0.7" | ||
cortex-m-semihosting = "0.5.0" | ||
panic-halt = "0.2.0" | ||
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# Uncomment for the panic example. | ||
# panic-itm = "0.4.1" | ||
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# Uncomment for the allocator example. | ||
# alloc-cortex-m = "0.4.0" | ||
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# Uncomment for the device example. | ||
# Update `memory.x`, set target to `thumbv7em-none-eabihf` in `.cargo/config`, | ||
# and then use `cargo build --examples device` to build it. | ||
# [dependencies.stm32f3] | ||
# features = ["stm32f303", "rt"] | ||
# version = "0.7.1" | ||
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# this lets you use `cargo fix`! | ||
[[bin]] | ||
name = "app" | ||
test = false | ||
bench = false | ||
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[profile.release] | ||
codegen-units = 1 # better optimizations | ||
debug = true # symbols are nice and they don't increase the size on Flash | ||
lto = true # better optimizations |
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//! This build script copies the `memory.x` file from the crate root into | ||
//! a directory where the linker can always find it at build time. | ||
//! For many projects this is optional, as the linker always searches the | ||
//! project root directory -- wherever `Cargo.toml` is. However, if you | ||
//! are using a workspace or have a more complicated build setup, this | ||
//! build script becomes required. Additionally, by requesting that | ||
//! Cargo re-run the build script whenever `memory.x` is changed, | ||
//! updating `memory.x` ensures a rebuild of the application with the | ||
//! new memory settings. | ||
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use std::env; | ||
use std::fs::File; | ||
use std::io::Write; | ||
use std::path::PathBuf; | ||
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fn main() { | ||
// Put `memory.x` in our output directory and ensure it's | ||
// on the linker search path. | ||
let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap()); | ||
File::create(out.join("memory.x")) | ||
.unwrap() | ||
.write_all(include_bytes!("memory.x")) | ||
.unwrap(); | ||
println!("cargo:rustc-link-search={}", out.display()); | ||
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// By default, Cargo will re-run a build script whenever | ||
// any file in the project changes. By specifying `memory.x` | ||
// here, we ensure the build script is only re-run when | ||
// `memory.x` is changed. | ||
println!("cargo:rerun-if-changed=memory.x"); | ||
} |
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{ lib | ||
, rustPlatform | ||
, lld | ||
}: | ||
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let | ||
cargoToml = builtins.fromTOML (builtins.readFile ./Cargo.toml); | ||
in | ||
rustPlatform.buildRustPackage { | ||
inherit (cargoToml.package) version; | ||
pname = cargoToml.package.name; | ||
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src = ./.; | ||
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cargoLock.lockFile = ./Cargo.lock; | ||
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nativeBuildInputs = [ | ||
lld | ||
]; | ||
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# no tests for no_std | ||
doCheck = false; | ||
} |
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//! How to use the heap and a dynamic memory allocator | ||
//! | ||
//! This example depends on the alloc-cortex-m crate so you'll have to add it to your Cargo.toml: | ||
//! | ||
//! ``` text | ||
//! # or edit the Cargo.toml file manually | ||
//! $ cargo add alloc-cortex-m | ||
//! ``` | ||
//! | ||
//! --- | ||
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#![feature(alloc_error_handler)] | ||
#![no_main] | ||
#![no_std] | ||
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extern crate alloc; | ||
use panic_halt as _; | ||
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use self::alloc::vec; | ||
use core::alloc::Layout; | ||
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use alloc_cortex_m::CortexMHeap; | ||
use cortex_m::asm; | ||
use cortex_m_rt::entry; | ||
use cortex_m_semihosting::{hprintln, debug}; | ||
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// this is the allocator the application will use | ||
#[global_allocator] | ||
static ALLOCATOR: CortexMHeap = CortexMHeap::empty(); | ||
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const HEAP_SIZE: usize = 1024; // in bytes | ||
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#[entry] | ||
fn main() -> ! { | ||
// Initialize the allocator BEFORE you use it | ||
unsafe { ALLOCATOR.init(cortex_m_rt::heap_start() as usize, HEAP_SIZE) } | ||
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// Growable array allocated on the heap | ||
let xs = vec![0, 1, 2]; | ||
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hprintln!("{:?}", xs).unwrap(); | ||
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// exit QEMU | ||
// NOTE do not run this on hardware; it can corrupt OpenOCD state | ||
debug::exit(debug::EXIT_SUCCESS); | ||
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loop {} | ||
} | ||
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// define what happens in an Out Of Memory (OOM) condition | ||
#[alloc_error_handler] | ||
fn alloc_error(_layout: Layout) -> ! { | ||
asm::bkpt(); | ||
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loop {} | ||
} |
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