Scriptable cutscene system.
Allows easy procedural cutscene creation.
Extendable pattern functions.
All you need is Cutscene Singleton in Autoload folder. It contains Pattern class that's used for scripting cutscenes.
Project itself contain simple example how you can use triggers and inside it has example how to use Pattern scripting.
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Scriptable cutscene system
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nezvers/Godot_cutscene_system
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