Releases: nicoco007/AssetBundleLoadingTools
Version 1.1.7
Version 1.1.6
Game Compatibility
✔️ Compatible with Beat Saber 1.36.2 – 1.37.1
Changes
- Improved clarity of multi-pass modal
- Added forced delay to multi-pass modal
- Potentially fixed a parenting error when hiding the multi-pass modal
Version 1.1.5
Game Compatibility
✔️ Compatible with Beat Saber 1.34.5 – 1.37.1
Changes
- Fixed a potential crash when checking compatibility of certain shaders
Version 1.1.4
Game Compatibility
✔️ Compatible with Beat Saber 1.34.5 – 1.37.0
Changes
- Updated for Beat Saber 1.34.5+
v1.1.3
Version 1.1.2
✔️ Compatible with Beat Saber 1.34.0+
This release adds the shader bundles that should've always been included. Thanks @Fatalution !
Version 1.1.1
❌ This release does not work as-is – please use 1.1.2 or above
✔️ Compatible with Beat Saber 1.34.0 – 1.34.2
This release fixes a potential exception on startup and allows the modal added in 1.1.0 to be displayed on screens other than the base game's main screen.
Version 1.1.0
❌ This release does not work as-is – please use 1.1.2 or above
✔️ Compatible with Beat Saber 1.34.0 – 1.34.2
This release introduces a way to turn on multi-pass rendering. When a model is loaded but can't be fixed, this modal will be displayed:
A model couldn't be loaded on this version of Beat Saber. Multi-pass rendering can increase model compatibility at the cost of performance. Would you like to enable multi-pass rendering? The game will restart to apply the change. You can turn it back off in Settings → Mod Settings → Asset Bundles.
You can then choose to turn on multi-pass rendering or not. This setting can also be turned on or off at any time in the Settings → Mod Settings → Asset Bundles menu.
Version 1.0.0
❌ This release does not work as-is – please use 1.1.2 or above
✔️ Compatible with Beat Saber 1.32.0
Initial release.