Skip to content

nicolasagudelo/hero_journey

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

25 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Hero's Journey V1.0

Greeting Message


This is the first working version of the python text-based RPG game that I have called Hero's Journey.

In this game, you will find yourself in the shoes of the hero who must defeat the Demon King to bring peace back to his world.

To do this, you must train and level up to improve your stats, you will do this by fighting against different enemies (minions of the Demon King), gaining experience, potions, and money once you defeat them, money, that you will be able to then use on the store to buy more potions to help you on your adventure.

Be careful with how much you risk while training or when fighting the bosses since if you are left with no more health points, you will lose all your potions and part of your money.

The game is divided into six sections.


Game Start


At the beginning of the game, the game will ask you for your name, and you will receive ten stat points to distribute as you wish on four different attributes:

  • Attack: Determines how much damage the player deals
  • Defense: Determines how much damage the player ignores.
  • Speed: Determines the chance of the player avoiding an enemy attack.
  • Crit Chance: Determines the chance of the player hitting a critical strike when attacking.

Once you have done this, the game will take you to The Village


The Village


This is basically the game's menu, where you can choose what to do next.

You will recover your HP every time you come back to the Village and also be transported back here when an enemy defeats you.

Game's Menu

Game's Menu

Training Grounds


Here is where you will face the minions of the Demon King, accumulating experience, potions, and money.

You will face each of them in turn-based combat, where the player will choose between using a potion to recover some health or attacking the enemy in front.

Once you decide to attack, it will be the enemy's turn to attack you.

Using potions in combat will not make the player lose his turn.

Battle Against Minion

Battle Example

Once you defeat the enemy, you will be given the option to continue training which will set up another combat, or go back to the village to recover your HP.


Store


Here you will be able to spend the money you have won by killing enemies on potions.

Potions are handy if you want to stay training for a while or if you are going to face one of the game's bosses.

Each potion will recover 20% of your maximum health, and you can carry a maximum amount of 10 potions at a time.

Store

Store

Check Stats


As you level up through the game you will accumulate stat points to improve your attributes. Here is where you can spend all those stat points on the 4 different attributes mentioned at the Game Start section as well as checking what your current stats are:

Checking the player Stats

Player Stats

The player can choose how he wants to spend his stat points; however, every attribute will reach its maximum level once it reaches level 10.

Spending Stat Points

Spending Stat Points

Stat Points Used

Stat Points Used

Battle Boss


The game has four bosses.

The three generals of the army:

  • Abadon
  • Mammon
  • Belphegor

And the Demon King himself: Lucifer

The combat mechanics against the bosses are the same as with the minions; however, bosses are much more robust. If the player has not trained enough, it might be virtually impossible to defeat them until the player reaches a certain level.

Fighting the Boss without proper training

Fighting Without Training

Installing the game


You can find the code for the game at this repository at github.

You can also download the executable on this link


Closing notes


Feel free to contact me through my email (public on my profile) if you find any issue or problem with the game or if you have any advice about how something might be better implemented. You can also try adding more stuff to the game I would love to see that.

Thanks.