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real-cugan converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan

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Real-CUGAN ncnn Vulkan

❗ ❗ ❗ This software is in the early development stage, it may bite your cat

CI download

ncnn implementation of Real-CUGAN converter. Runs fast on Intel / AMD / Nvidia / Apple-Silicon with Vulkan API.

realcugan-ncnn-vulkan uses ncnn project as the universal neural network inference framework.

Download Windows/Linux/MacOS Executable for Intel/AMD/Nvidia/Apple-Silicon GPU

https://github.com/nihui/realcugan-ncnn-vulkan/releases

This package includes all the binaries and models required. It is portable, so no CUDA or PyTorch runtime environment is needed :)

About Real-CUGAN

Real-CUGAN (Real Cascade U-Nets for Anime Image Super Resolution)

https://github.com/bilibili/ailab/tree/main/Real-CUGAN

Usages

Example Command

realcugan-ncnn-vulkan.exe -i input.jpg -o output.png

Full Usages

Usage: realcugan-ncnn-vulkan -i infile -o outfile [options]...

  -h                   show this help
  -v                   verbose output
  -i input-path        input image path (jpg/png/webp) or directory
  -o output-path       output image path (jpg/png/webp) or directory
  -n noise-level       denoise level (-1/0/1/2/3, default=-1)
  -s scale             upscale ratio (1/2/3/4, default=2)
  -t tile-size         tile size (>=32/0=auto, default=0) can be 0,0,0 for multi-gpu
  -c syncgap-mode      sync gap mode (0/1/2/3, default=3)
  -m model-path        realcugan model path (default=models-se)
  -g gpu-id            gpu device to use (-1=cpu, default=auto) can be 0,1,2 for multi-gpu
  -j load:proc:save    thread count for load/proc/save (default=1:2:2) can be 1:2,2,2:2 for multi-gpu
  -x                   enable tta mode
  -f format            output image format (jpg/png/webp, default=ext/png)
  • input-path and output-path accept either file path or directory path
  • noise-level = noise level, large value means strong denoise effect, -1 = no effect
  • scale = scale level, 1 = no scaling, 2 = upscale 2x
  • tile-size = tile size, use smaller value to reduce GPU memory usage, default selects automatically
  • syncgap-mode = sync gap mode, 0 = no sync, 1 = accurate sync, 2 = rough sync, 3 = very rough sync
  • load:proc:save = thread count for the three stages (image decoding + realcugan upscaling + image encoding), using larger values may increase GPU usage and consume more GPU memory. You can tune this configuration with "4:4:4" for many small-size images, and "2:2:2" for large-size images. The default setting usually works fine for most situations. If you find that your GPU is hungry, try increasing thread count to achieve faster processing.
  • format = the format of the image to be output, png is better supported, however webp generally yields smaller file sizes, both are losslessly encoded

If you encounter a crash or error, try upgrading your GPU driver:

Build from Source

  1. Download and setup the Vulkan SDK from https://vulkan.lunarg.com/
  • For Linux distributions, you can either get the essential build requirements from package manager
dnf install vulkan-headers vulkan-loader-devel
apt-get install libvulkan-dev
pacman -S vulkan-headers vulkan-icd-loader
  1. Clone this project with all submodules
git clone https://github.com/nihui/realcugan-ncnn-vulkan.git
cd realcugan-ncnn-vulkan
git submodule update --init --recursive
  1. Build with CMake
  • You can pass -DUSE_STATIC_MOLTENVK=ON option to avoid linking the vulkan loader library on MacOS
mkdir build
cd build
cmake ../src
cmake --build . -j 4

Sample Images

Original Image

origin

Upscale 2x with ImageMagick

convert origin.jpg -resize 200% output.png

browser

Upscale 2x with ImageMagick Lanczo4 Filter

convert origin.jpg -filter Lanczos -resize 200% output.png

browser

Upscale 2x with Real-CUGAN

realcugan-ncnn-vulkan.exe -i origin.jpg -o output.png -s 2 -n 1 -x

realcugan

Original Real-CUGAN Project

Other Open-Source Code Used