Skip to content

nikolllaa/React-Native-Trivia-App

Repository files navigation

React-Native-Trivia-App

React native Trivia app using open db Trivia API

*npm install *npm run android

Available Scripts

If Yarn was installed when the project was initialized, then dependencies will have been installed via Yarn, and you should probably use it to run these commands as well. Unlike dependency installation, command running syntax is identical for Yarn and NPM at the time of this writing.

npm start

Runs your app in development mode.

Open it in the Expo app on your phone to view it. It will reload if you save edits to your files, and you will see build errors and logs in the terminal.

Sometimes you may need to reset or clear the React Native packager's cache. To do so, you can pass the --reset-cache flag to the start script:

npm start --reset-cache
# or
yarn start --reset-cache

#### `npm run ios`

Like `npm start`, but also attempts to open your app in the iOS Simulator if you're on a Mac and have it installed.

#### `npm run android`

Like `npm start`, but also attempts to open your app on a connected Android device or emulator. Requires an installation of Android build tools (see [React Native docs](https://facebook.github.io/react-native/docs/getting-started.html) for detailed setup). We also recommend installing Genymotion as your Android emulator. Once you've finished setting up the native build environment, there are two options for making the right copy of `adb` available to Create React Native App:

##### Using Android Studio's `adb`

1. Make sure that you can run adb from your terminal.
2. Open Genymotion and navigate to `Settings -> ADB`. Select “Use custom Android SDK tools” and update with your [Android SDK directory](https://stackoverflow.com/questions/25176594/android-sdk-location).

#### `npm run eject`

This will start the process of "ejecting" from Create React Native App's build scripts. You'll be asked a couple of questions about how you'd like to build your project.

**Warning:** Running eject is a permanent action (aside from whatever version control system you use). An ejected app will require you to have an [Xcode and/or Android Studio environment](https://facebook.github.io/react-native/docs/getting-started.html) set up.

## Customizing App Display Name and Icon

You can edit `app.json` to include [configuration keys](https://docs.expo.io/versions/latest/guides/configuration.html) under the `expo` key.

To change your app's display name, set the `expo.name` key in `app.json` to an appropriate string.

To set an app icon, set the `expo.icon` key in `app.json` to be either a local path or a URL. It's recommended that you use a 512x512 png file with transparency.

## Environment Variables

You can configure some of Create React Native App's behavior using environment variables.

### Configuring Packager IP Address

When starting your project, you'll see something like this for your project URL:

exp://192.168.0.2:19000


The "manifest" at that URL tells the Expo app how to retrieve and load your app's JavaScript bundle, so even if you load it in the app via a URL like `exp://localhost:19000`, the Expo client app will still try to retrieve your app at the IP address that the start script provides.

In some cases, this is less than ideal. This might be the case if you need to run your project inside of a virtual machine and you have to access the packager via a different IP address than the one which prints by default. In order to override the IP address or hostname that is detected by Create React Native App, you can specify your own hostname via the `REACT_NATIVE_PACKAGER_HOSTNAME` environment variable:

Mac and Linux:

REACT_NATIVE_PACKAGER_HOSTNAME='my-custom-ip-address-or-hostname' npm start


Windows:

set REACT_NATIVE_PACKAGER_HOSTNAME='my-custom-ip-address-or-hostname' npm start


The above example would cause the development server to listen on `exp://my-custom-ip-address-or-hostname:19000`.

## Sharing and Deployment

Create React Native App does a lot of work to make app setup and development simple and straightforward, but it's very difficult to do the same for deploying to Apple's App Store or Google's Play Store without relying on a hosted service.

### Publishing to Expo's React Native Community

Expo provides free hosting for the JS-only apps created by CRNA, allowing you to share your app through the Expo client app. This requires registration for an Expo account.

Install the `exp` command-line tool, and run the publish command:

$ npm i -g exp $ exp publish


### Building an Expo "standalone" app

You can also use a service like [Expo's standalone builds](https://docs.expo.io/versions/latest/guides/building-standalone-apps.html) if you want to get an IPA/APK for distribution without having to build the native code yourself.

### Ejecting from Create React Native App

If you want to build and deploy your app yourself, you'll need to eject from CRNA and use Xcode and Android Studio.

This is usually as simple as running `npm run eject` in your project, which will walk you through the process. Make sure to install `react-native-cli` and follow the [native code getting started guide for React Native](https://facebook.github.io/react-native/docs/getting-started.html).

#### Should I Use ExpoKit?

If you have made use of Expo APIs while working on your project, then those API calls will stop working if you eject to a regular React Native project. If you want to continue using those APIs, you can eject to "React Native + ExpoKit" which will still allow you to build your own native code and continue using the Expo APIs. See the [ejecting guide](https://github.com/react-community/create-react-native-app/blob/master/EJECTING.md) for more details about this option.

## Troubleshooting

### Networking

If you're unable to load your app on your phone due to a network timeout or a refused connection, a good first step is to verify that your phone and computer are on the same network and that they can reach each other. Create React Native App needs access to ports 19000 and 19001 so ensure that your network and firewall settings allow access from your device to your computer on both of these ports.

Try opening a web browser on your phone and opening the URL that the packager script prints, replacing `exp://` with `http://`. So, for example, if underneath the QR code in your terminal you see:

exp://192.168.0.1:19000


Try opening Safari or Chrome on your phone and loading

http://192.168.0.1:19000


and

http://192.168.0.1:19001


There are a few steps you may want to take to troubleshoot these kinds of errors:

1. Make sure Xcode is installed and open it to accept the license agreement if it prompts you. You can install it from the Mac App Store.
2. Open Xcode's Preferences, the Locations tab, and make sure that the `Command Line Tools` menu option is set to something. Sometimes when the CLI tools are first installed by Homebrew this option is left blank, which can prevent Apple utilities from finding the simulator. Make sure to re-run `npm/yarn run ios` after doing so.
3. If that doesn't work, open the Simulator, and under the app menu select `Reset Contents and Settings...`. After that has finished, quit the Simulator, and re-run `npm/yarn run ios`.

### QR Code does not scan

If you're not able to scan the QR code, make sure your phone's camera is focusing correctly, and also make sure that the contrast on the two colors in your terminal is high enough. For example, WebStorm's default themes may [not have enough contrast](https://github.com/react-community/create-react-native-app/issues/49) for terminal QR codes to be scannable with the system barcode scanners that the Expo app uses.

If this causes problems for you, you may want to try changing your terminal's color theme to have more contrast, or running Create React Native App from a different terminal. You can also manually enter the URL printed by the packager script in the Expo app's search bar to load it manually.

About

React native Trivia app using open db Trivia API

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published