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[help] Assets folder for bevy engine #225
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I've encountered the same issue building projects that include the bytes of files into their source code using Did you manage to find any workaround to this? |
Sorry no luck yet but I will likly move away from naesrsk to try the nixpkg
rustPlatform tools
…On Sun, Jan 23, 2022, 8:17 PM Kenta Iwasaki ***@***.***> wrote:
I've encountered the same issue building projects that include the bytes
of files into their source code using include_bytes!, as the files
themselves get removed from the source tree in amidst the build phase.
Did you manage to find any workaround to this?
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I'm also running into this issue with my project that uses |
Hi, I've just checked it and As for the assets, I'd recommend using a
|
After doing some experimenting I found out that Nix's |
Assets folder doesnt get copyed into build env.
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