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Tileset import support #30
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Thank you for your response! Sorry I wasn't clear enough with my issue, I don't need the tileset to be animated. What I have is an aseprite file where each frame is a 16x16 terrain tile and I want to import it as a tileset which can be used in a tilemap. |
Please, try to use dev-branch of this repository. To be safe, try experimenting on a new empty Godot project. P.S.: |
What version of godot are you using? To use this version of the importer you will need 4.3 beta1 that includes changes from 4.3 dev2 (changelog) that includes two my pull-requests:
Without them, the importer will not be able to create |
@ItsSunnyMonster, please tell me, have you tried the new version of the importer (see posts above)? Did it give you the result you wanted? |
Hello, sorry for not responding sooner. I have been quite busy recently and I had no time to try this. I will close this issue for now and maybe reopen it once I have the time to come back to this. |
I apologise if there is a way to do this already.
There should be an import option that allows importing all frames of an aseprite file into Godot in the form of a tileset for use in a tilemap.
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