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lib: improve module loading performance
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This commit improves module loading performance by at least ~25-35%
in the module-loader benchmarks.

Some optimization strategies include:
* Try-finally/try-catch isolation
* Replacing regular expressions with manual parsing
* Avoiding unnecessary string and array creation
* Avoiding constant recompilation of anonymous functions and
function definitions within functions

PR-URL: #5172
Reviewed-By: James M Snell <jasnell@gmail.com>
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mscdex committed Apr 14, 2016
1 parent 1e4674a commit ae18bbe
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Showing 11 changed files with 274 additions and 122 deletions.
93 changes: 54 additions & 39 deletions lib/fs.js
Original file line number Diff line number Diff line change
Expand Up @@ -450,6 +450,42 @@ function tryToString(buf, encoding, callback) {
callback(e, buf);
}

function tryStatSync(fd, isUserFd) {
var threw = true;
var st;
try {
st = fs.fstatSync(fd);
threw = false;
} finally {
if (threw && !isUserFd) fs.closeSync(fd);
}
return st;
}

function tryCreateBuffer(size, fd, isUserFd) {
var threw = true;
var buffer;
try {
buffer = Buffer.allocUnsafe(size);
threw = false;
} finally {
if (threw && !isUserFd) fs.closeSync(fd);
}
return buffer;
}

function tryReadSync(fd, isUserFd, buffer, pos, len) {
var threw = true;
var bytesRead;
try {
bytesRead = fs.readSync(fd, buffer, pos, len);
threw = false;
} finally {
if (threw && !isUserFd) fs.closeSync(fd);
}
return bytesRead;
}

fs.readFileSync = function(path, options) {
if (!options) {
options = { encoding: null, flag: 'r' };
Expand All @@ -466,57 +502,36 @@ fs.readFileSync = function(path, options) {
var isUserFd = isFd(path); // file descriptor ownership
var fd = isUserFd ? path : fs.openSync(path, flag, 0o666);

var st;
var size;
var threw = true;
try {
st = fs.fstatSync(fd);
size = st.isFile() ? st.size : 0;
threw = false;
} finally {
if (threw && !isUserFd) fs.closeSync(fd);
}

var st = tryStatSync(fd, isUserFd);
var size = st.isFile() ? st.size : 0;
var pos = 0;
var buffer; // single buffer with file data
var buffers; // list for when size is unknown

if (size === 0) {
buffers = [];
} else {
threw = true;
try {
buffer = Buffer.allocUnsafe(size);
threw = false;
} finally {
if (threw && !isUserFd) fs.closeSync(fd);
}
buffer = tryCreateBuffer(size, fd, isUserFd);
}

var done = false;
var bytesRead;

while (!done) {
threw = true;
try {
if (size !== 0) {
bytesRead = fs.readSync(fd, buffer, pos, size - pos);
} else {
// the kernel lies about many files.
// Go ahead and try to read some bytes.
buffer = Buffer.allocUnsafe(8192);
bytesRead = fs.readSync(fd, buffer, 0, 8192);
if (bytesRead) {
buffers.push(buffer.slice(0, bytesRead));
}
if (size !== 0) {
do {
bytesRead = tryReadSync(fd, isUserFd, buffer, pos, size - pos);
pos += bytesRead;
} while (bytesRead !== 0 && pos < size);
} else {
do {
// the kernel lies about many files.
// Go ahead and try to read some bytes.
buffer = Buffer.allocUnsafe(8192);
bytesRead = tryReadSync(fd, isUserFd, buffer, 0, 8192);
if (bytesRead !== 0) {
buffers.push(buffer.slice(0, bytesRead));
}
threw = false;
} finally {
if (threw && !isUserFd) fs.closeSync(fd);
}

pos += bytesRead;
done = (bytesRead === 0) || (size !== 0 && pos >= size);
pos += bytesRead;
} while (bytesRead !== 0);
}

if (!isUserFd)
Expand Down
52 changes: 30 additions & 22 deletions lib/internal/bootstrap_node.js
Original file line number Diff line number Diff line change
Expand Up @@ -284,37 +284,45 @@
};
}

function evalScript(name) {
var Module = NativeModule.require('module');
var path = NativeModule.require('path');

function tryGetCwd(path) {
var threw = true;
var cwd;
try {
var cwd = process.cwd();
} catch (e) {
// getcwd(3) can fail if the current working directory has been deleted.
// Fall back to the directory name of the (absolute) executable path.
// It's not really correct but what are the alternatives?
cwd = path.dirname(process.execPath);
cwd = process.cwd();
threw = false;
} finally {
if (threw) {
// getcwd(3) can fail if the current working directory has been deleted.
// Fall back to the directory name of the (absolute) executable path.
// It's not really correct but what are the alternatives?
return path.dirname(process.execPath);
}
}
return cwd;
}

function evalScript(name) {
const Module = NativeModule.require('module');
const path = NativeModule.require('path');
const cwd = tryGetCwd(path);

var module = new Module(name);
const module = new Module(name);
module.filename = path.join(cwd, name);
module.paths = Module._nodeModulePaths(cwd);
var script = process._eval;
var body = script;
script = `global.__filename = ${JSON.stringify(name)};\n` +
'global.exports = exports;\n' +
'global.module = module;\n' +
'global.__dirname = __dirname;\n' +
'global.require = require;\n' +
'return require("vm").runInThisContext(' +
`${JSON.stringify(body)}, { filename: ` +
`${JSON.stringify(name)}, displayErrors: true });\n`;
const body = process._eval;
const script = `global.__filename = ${JSON.stringify(name)};\n` +
'global.exports = exports;\n' +
'global.module = module;\n' +
'global.__dirname = __dirname;\n' +
'global.require = require;\n' +
'return require("vm").runInThisContext(' +
`${JSON.stringify(body)}, { filename: ` +
`${JSON.stringify(name)}, displayErrors: true });\n`;
// Defer evaluation for a tick. This is a workaround for deferred
// events not firing when evaluating scripts from the command line,
// see https://github.com/nodejs/node/issues/1600.
process.nextTick(function() {
var result = module._compile(script, `${name}-wrapper`);
const result = module._compile(script, `${name}-wrapper`);
if (process._print_eval) console.log(result);
});
}
Expand Down
6 changes: 4 additions & 2 deletions lib/internal/module.js
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,11 @@ function makeRequireFunction() {
}
}

require.resolve = function(request) {
function resolve(request) {
return Module._resolveFilename(request, self);
};
}

require.resolve = resolve;

require.main = process.mainModule;

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