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Entrypoint Hooks (carry over discussion from Austin Collab Summit) #43408
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@joyeecheung @trevnorris @addaleax ... would absolutely love your input on this. |
The proposal makes sense to me in general, though regarding:
This sounds a bit unsafe to me. I'd suggest to make this a non-goal initially and then try to see if we can actually support it safely. |
It's a bit tricky, yes, but I'm not sure how else we best support a few of the use cases. APMs, for instance, are likely to want to initiate network connections or file descriptors that persist through the lifetime of the process. |
I wonder if in order to handle the cases mentioned in the previous comment, there need to be 2 hooks. One which is the APMs can use for tasks that must be done before user code starts and one that runs in parallel once user code runs, the expectation being that handles that need to persist would be only be created in the second one. |
I don't think a second hook would really help matters or make things any less complicated, and after thinking about it further, I'm not convinced that allowing the entrypoint hooks to allocate handles is at all unsafe. A bit tricky, perhaps, but not unsafe. |
What's the process of making this a reality? I think we should really care about the dynamic transpilers goal here. |
We should likely make this a strategic initiative and make sure it's on an upcoming tsc agenda. The biggest piece tho is just going to be getting it implemented. |
Massive +1 to this conceptually, especially given the TS point. While I personally deeply dislike using TS, the ecosystem has widely adopted it and being able to support something along the lines of Happy to do whatever I can to support this moving forward ❤️ |
Next time please tag @nodejs/loaders. The transpilation use case is already covered by that API, and it’s not clear to me how a separate entrypoint phase would be a better alternative. The loaders API can handle dynamic For the use case of instrumentation that wants to load configuration over the network, I would think that top-level |
Loaders doesn't help us for CJS, which is the vast majority of code out there. I feel we should also bring up the mechanism by which this additional phase is triggered. I think it would be good to be able to configure it through package.json for the cloud functions case where you generally do not have direct control of the run command to add args, and often don't have env control either to use NODE_OPTIONS. If the node binary could automatically pull configuration from the package.json, if present, it could sidestep that limitation. And to be clear, I suggest that approach as a fallback to explicit cli args, not as a replacement. |
The current loaders API can be extended to support CommonJS. It’s been a low priority because
We’ve been discussing this for loaders as well. Someone more familiar with cloud functions than I am told me that the way those systems work is that Node is already running before the user code for a particular cloud function is loaded, so anything that that cloud function wants to do regarding patching Node has to be stuff that can happen after Node has fully started up. We’ve discussed ideas like |
APM doesn't really care that cloud function platforms have their own bootstrap stuff in there. We want to be to run when the platform starts the Node.js process because otherwise it will likely load modules for its own use and leave us unable to patch them at app code load time because it's already in the cache. |
My goal for this hook is to reach a state where the following user experience is possible: $ node script.ts
Typescript support is missing, install it with:
npm i --location=global typescript-node-core
$ npm i --location=global typescript-node-core
...
$ node script.ts
"Hello World" (I picked the typescript-node-core name at random, I would be extremely happy if that could be ts-node) Note that |
The user experience of ts-node is literally |
The idea we discussed at the collab summit was to use the mechanism described here to implement the use case described in #43408 (comment). |
This all just sounds like a loader with preloadCode setup to spin the even
loop. Even today you can hook CJS using that by instrumentals
require.extensions and --require by mucking with module.preloadModules. Per
no argument passed to node ( env or argument) this sounds like the per
package loader rfc. I'm understanding the use case that needs enhancement
in this issue but not the discarded existing features that seem to cover
more than the issue implies.
…On Wed, Jul 13, 2022, 7:39 AM Matteo Collina ***@***.***> wrote:
The user experience of ts-node is literally ts-node script.ts. I'm not
sure how we would get a helpful prompt like that even with this proposal,
unless we hard-code something about .ts files into Node.
The idea we discussed at the collab summit was to use the mechanism
described here to implement the use case described in #43408 (comment)
<#43408 (comment)>.
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I guess I have a different mental model of loaders. The way I envision it is essentially:
It's important to clarify that this proposal does not discard anything. The proposal here is about a concept not an implementation of it. If there are existing capabilities that can be extended/modified to cover this, then fantastic. If those need to be re-evaluated or modified to cover this, then ok. But absolutely no prior work is being discarded here. |
This issue explicitly states the US case isn't covered. I'm not sure how to
reconcile that with your comment
…On Wed, Jul 13, 2022, 8:51 AM James M Snell ***@***.***> wrote:
This all just sounds like a loader with preloadCode setup to spin the even
loop...
I guess I have a different mental model of loaders. The way I envision it
is essentially:
1. Loaders deal with the actual resolution, loading and parsing of
scripts/modules regardless whether they are preload or main phase.
2. The entry point hook proposal would "simply" introduce a clear
boundary between the preload and main phase such that preload async tasks
are run to completion before evaluating the user entry point.
... but not the discarded existing features that seem to cover more than
the issue implies
It's important to clarify that this proposal does not discard *anything*.
The proposal here is about a concept not an implementation of it. If there
are existing capabilities that can be extended/modified to cover this, then
fantastic. If those need to be re-evaluated or modified to cover this, then
ok. But absolutely no prior work is being discarded here.
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Which use case isn't covered? The proposal just states that loaders are addressing a different problem, which they do. I'll just stress again, there's no prior work being discarded here. This proposal might require some of the prior work to be changed a bit but nothing is being discarded or ignored. |
Loaders haven't purely been about module system integration. The issue is
scoping various issues without talking to people about if they intend that
scope. Loaders group meetings consistently talk about integration with
various things outside the scope you gave them. E.G. preloadCode since it
explicitly is about modifying the runtime prior to user code running. That
was the purpose of the hook. Polyfilling was discussed for example
regarding this. Explicit comms channel came after due to wanting to have a
way to have such code affect module loading if Loaders got moved off thread
in part to support CJS hooking as Geoffrey says. I guess my flicker of
seeing this as discarded is because a scope was assigned that doesn't match
what the group working on it envisioned
…On Wed, Jul 13, 2022, 9:11 AM James M Snell ***@***.***> wrote:
This issue explicitly states the US case isn't covered. I'm not sure how
to reconcile that with your comment
Which use case isn't covered? The proposal just states that loaders are
addressing a different problem, which they do.
I'll just stress again, there's no prior work being discarded here. This
proposal might require some of the prior work to be changed a bit but
nothing is being discarded or ignored.
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@jasnell I’m sure you didn’t intend this, but from the perspective of those who’ve worked on loaders, this proposal comes across as either ignorant of or dismissive of that work; primarily because this purports to solve the same use cases as loaders: https://github.com/nodejs/loaders/blob/main/doc/use-cases.md. It sounds like you have motivation and energy to devote to these issues, and if so we would welcome your help and input in improving loaders and better satisfying these use cases. The loaders design and road map are both at https://github.com/nodejs/loaders; if there’s something lacking in the design that this proposal can address, like something involving restarting the event loop, I would welcome proposals there. Regarding use cases, all three of the ones mentioned here are already solved. The package None of this is to knock this proposal. I’m not clear on what the advantages are of stopping and restarting the event loop in this way, since the use cases you list here are already solved without needing to change anything about startup or the event loop. If there are benefits to be had from that, such changes would seem fine to add. However even that seems arguably possible today, by adding top-level // loader.js
await new Promise(resolve => setTimeout(resolve, 1000))
console.log('hello from loader.js') // app.js
console.log('hello from app.js') node --no-warnings --loader ./loader.js app.js
hello from loader.js
hello from app.js Of course this won’t work in CommonJS, but the loaders API could be extended to include CommonJS if desired. |
Then please consider this input to the loaders work and feel free to do with this issue as you will. |
@GeoffreyBooth given the context you provided here, what do you think the possibility of addressing @mcollina's thoughts on supporting |
Starting with your last question first:
This is what loaders are. They’re user-defined logic for customizing module resolution and loading, and also for injecting preload code. We’ve been discussing renaming “loaders” to something like “hooks” because some of the newer proposals go beyond just module loading to involve customizing other parts of Node, like all file I/O for example; but for now loaders are the ESM equivalent of
I think first we need to compare against the status quo. You can run this code today: mkdir test && cd test
echo '{"type": "module"}' > package.json
npm install --save-dev typescript ts-node
echo "console.log('hello!' as string)" > script.ts
export NODE_OPTIONS="--no-warnings --loader ts-node/esm"
node script.ts # Prints 'hello!' So really the question is, what about this do you want to improve, and how? Providing the user with some kind of hint where they can figure out the above steps (or similar ones) so that This is probably a discussion that’s better had in #43818, as that issue is specifically about this, whereas this thread is about the “entrypoint hooks” concept. I don’t think TypeScript or transpilation generally is a good fit for the “entrypoint hooks” idea because transpilation needs to continue to be possible after the app event loop has started, to handle dynamic |
One note about the If the user wants a scripting runtime with native TS support, then the required |
I agree; I think in practice most people would just pass the flag, like |
Do you think something like this pseudocode can work to support CJS?
|
I don't understand it. |
I might be misunderstanding the goals, but I think there were two competing requirements: a) allow hooks a clear way to finish their async initialization before the entrypoint runs (a) is covered by top-level await if the hooks file is ESM, and (b) doesn't work well if the event loop is drained before the entrypoint runs. So to grant CommonJS hooks the ability to implement (a) while still supporting (b), we expose an API that hooks can use, telling node to wait for a task to complete before running the entrypoint. |
If code that’s running in node --import a.mjs b.cjs Where And if what you wanted to run in this “before the CommonJS entrypoint is evaluated” phase is CommonJS, then |
Babel and existing ideas on moving off thread use Atomics.wait not Promise
machinery or nested event loops. Example in
https://github.com/bmeck/using-node-workshop/tree/main/steps/6_async_and_blocking
though it would be marginally faster through C++ it does block the event
loop entirely when it must.
…On Wed, Jul 27, 2022, 5:10 PM Geoffrey Booth ***@***.***> wrote:
I’m not sure if we could do that without stopping the event loop.
If code that’s running in --import includes top-level await, wouldn’t
that be equivalent to stopping and starting the event loop? So if you ran
something like this:
node --import a.mjs b.cjs
Where a.mjs had top-level await, I would think that that would do the
same thing as having a special mode where the event loop it stopped and
restarted?
And if what you wanted to run in this “before the CommonJS entrypoint is
evaluated” phase is CommonJS, then a.mjs could just import it before its
top-level await. So you would need an ESM wrapper, but I think the same
goal would be achieved.
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Might be some confusion here between "hooks installer" and "loader hooks," since the former will probably execute within the main thread, and the latter will probably move off-thread. I am assuming that the "hooks installer" script runs in the main thread on the same event loop that will eventually run the entrypoint. So yeah, pretty sure event loop blocking is not the goal and not a requirement here. Perfectly fine to allow hooks installer to run async stuff, with a normal spinning event loop. And perfectly fine to use that same event loop to run the entrypoint. Issue to be solved is giving hooks the ability to make node wait for some async operation to finish before it runs the entrypoint. Top level await and Forcing node to wait for a sync task is a non-issue: just do it and node will wait, since the hooks installer runs in the main thread and can block it. I guess I'm a tad unclear on why to stop the event loop since it will immediately resume when the entrypoint runs. Maybe something to do with node's C++ internals or whatnot. |
Aggreed! Running inside the same thread/isolate think it's a fundamental part of this proposal.
If we don't stop the event loop some of the order of the events for the first run of the event loop would be different. We might be ok with that, but it's an important side effect. |
Interesting, where would the authors of this ticket suggest I go to learn more about these events, how they will be re-ordered, and whether or not that re-ordering is a problem? If it was already covered in this ticket, then that's my fault, but re-skimming I could not find it. |
I'm not sure exactly which timing Matteo is referring to, but in the initial loaders PR, we attempted to make loaders apply for all module loads, but had to back this out to only apply it to ES modules with a special check due to async hooks core tests failing. You can basically see it if you change the variable in https://github.com/nodejs/node/blob/main/lib/internal/modules/run_main.js#L76 of |
Maybe this is worth investigating. If we can find a way to both allow loaders to affect CommonJS and get the |
Interesting. I'll have to remember to find some time to investigate that. 🤔 |
I didn't know about the failing tests, but there are fundamental event-loop differences between ESM and commonjs. Checkout https://nodejs.org/en/docs/guides/event-loop-timers-and-nexttick/. In event loop lingo, ESM starts with a loop that's already processing (we did load files and let the event loop spin), while CJS starts with a timer. |
What if in the next major version of Node, the root entrypoint is always an ESM script? So either the entry point given if it were an ESM file, or in the case of And yes, I’m proposing that we start optimizing for the ESM case and not the CommonJS one. |
A lot of async hooks tests start failing when the bootstrap is asynchronous, which is why it hasn't been done until now – and AFAIK, why we still can't do it now. |
In addition to what @aduh95 said, moving to ESM entry point will completely change the diagnostics use case and force everybody to use some level of experimental hook or loader. This is unlikely to happen before loaders have became the go-to solution for this use case - and this include CJS. I will keep repeating this, no one plans to deprecate, break or stop supporting commonjs. |
Sure, but what does this mean? Just that we need to update tests, or will there be user-facing breaking changes if bootstrap goes async? |
There will user-facing breaking changes to most users of async_hooks. |
Unless the startup phase loop can be resolved and a new one started with the application entrypoint, there's not likely even a path to a solution for async_hooks. |
Can you provide an example? All of There’s an almost-finished PR that adds |
All the APM product category for Node.js is based on async_hooks. |
Also, AsyncLocalStorage, which is built on top of async_hooks, is marked as stable. We can't just break compatibility with async_hooks because it would break AsyncLocalStorage too. There is a rather significant chunk of the ecosystem which directly or indirectly relies on async_hooks continuing to work. |
Yes, I don't think it is feasible to break |
Are async hooks really broken by using an ESM entry point? Or is it expected that during this startup phase already transactions are created which need to be tracked by |
This is what I'd like more clarification on. Basically, involving ESM at startup (so an ESM entry, using At the collaborator summit someone said that Datadog had an experimental instrumentation library that worked with Node ESM, that would leave experimental once loaders did. Can anyone explain more about this, too? Does this ESM library have any limitations as compared with the CommonJS equivalent, especially as related to |
We are lacking quite a few user friendly explanations of async_hooks. When async_hooks are active, every asynchronous activity in Node.js has an id and a parent id. In other terms, there is a causality link between all asynchronous activities. async_hooks enable developers to attach custom behavior and data to all asynchronous actions. The fundamental premise of this approach is to be able to set up the hooks before any asynchronous activity, otherwise they won't have a complete instrumentation, with hard to debug side effects. |
I appreciate everyone trying to convey the importance of const async_hooks = require('async_hooks');
const process = require('process');
const promises = new Map();
async_hooks.createHook({
init(asyncId, _type, triggerAsyncId, _resource) {
promises.set(asyncId, { asyncId, triggerAsyncId });
},
before(asyncId) {
if (promises.has(asyncId)) {
promises.get(asyncId).before = true;
}
},
after(asyncId) {
if (promises.has(asyncId)) {
promises.get(asyncId).after = true;
}
},
promiseResolve(asyncId) {
if (promises.has(asyncId)) {
promises.get(asyncId).promiseResolve = true;
}
}
}).enable();
async function main() {
return Promise.resolve();
}
main();
process.on('exit', () => {
console.log(promises.values());
}); I saved this as [Map Iterator] {
{
asyncId: 6,
triggerAsyncId: 1,
before: true,
after: true,
promiseResolve: true
},
{ asyncId: 7, triggerAsyncId: 1, promiseResolve: true },
{
asyncId: 8,
triggerAsyncId: 7,
before: true,
promiseResolve: true,
after: true
}
} Next I copied it to [Map Iterator] {
{
asyncId: 11,
triggerAsyncId: 0,
before: true,
after: true,
promiseResolve: true
},
{ asyncId: 12, triggerAsyncId: 0, promiseResolve: true },
{
asyncId: 14,
triggerAsyncId: 13,
before: true,
promiseResolve: true,
after: true
},
{
asyncId: 15,
triggerAsyncId: 12,
before: true,
promiseResolve: true,
after: true
}
} The hooks captured 3 promises in the CommonJS version versus 4 promises in the ESM version, but in both versions there was one promise which triggered the
In short, at least from this tiny test it seems like Node already violates the rule that async hooks must be registered before any async activity occurs, even for CommonJS. If I had to guess, I would think that all that this means is that instrumentation libraries simply can’t display that activity in their dashboards; and that some async activity can’t be traced back to its parents, but since the parent is something within Node core it’s probably not of much interest to the average application developer. What else am I missing? |
Likely nothing because that promise is very likely a one-off, without children. However if that generated a tree of asynchronous activity, that would be problematic. Most people in this thread that worked on async_hooks would classify them as problematic to maintain. A significant refactor means that we will play whack-a-mole for bugs for a while. async_hooks is not just about promises, we call them resources and this includes everything that can be asynchronous is Node.js. async_hooks is designed so that hooks can be initialize before everything is even loaded. In commonjs, we can always execute something before any other code is loaded. In ESM, our entry point is executed last, after the initialization of all the modules we imported is completed. If any of those other modules starts something asynchronous in their initialization, we won't be able to track them. @bengl can likely explain better how all of this currently works, and if/how having a clear entrypoint hook would make their integration significantly easier too. |
If the requirement is just that users can register async hooks before executing any user code, in order to ensure that all user code-generated async activity can be tracked, that’s a huge difference. We can achieve that today, either through the just-landed await import('./register-async-hooks.js')
await import('./app.js') Because these are dynamic Or to put it another way, in ESM too we can always execute something before any other code is loaded. If that’s all that’s needed, then I think the module systems are already equivalent with regard to |
Just to clarify the behaviour of that specific test: the promise without a before/after is not created before async_hooks is registered. If it was it never would have run the init at all and would therefore get skipped entirely in the other hook functions because of the has(...) checks. That promise actually represents the bit of code between the start of an async function and its first await. Due to spec weirdness, a promise is generated representing that part of the function, but it runs synchronously without a continuation so it never triggers the before and after. If you look at the last promise, you'll notice the triggerAsyncId matches the asyncId of that different promise which would normally only be the case if it ran during a continuation callback of it, but in this case it gets connected directly without a continuation. What matters to avoid crashes with async_hooks is that new init events can correctly resolve the triggerAsyncId edge back to its initiator. If async_hooks was not loaded when that parent was initiated it may produce a resource stack which doesn't reflect reality and then try to unwind past what it knows how to unwind. Generally async_hooks has a bunch of safety checks to try and gracefully handle conditions where it doesn't understand the state, but they've proven insufficient numerous times in the past so I wouldn't trust it to be able to recover safely. Also, it has been my experience that most users of async_hooks have generally failed at making their own use of it safe, making assumptions like a before will always have an after, which isn't true if you stop it in a callback before the after for that callback is reached. More commonly I've seen an expectation that before/after should have had an init that was seen, which in your case of having an unresolved promise from before the entrypoint top-level could result in a before/after appearing with no seen init. These implicit connections between events are why I've always strongly believed async_hooks was a bad design with far too many footguns. This is why I pushed for things like AsyncLocalStorage in core to have APIs which would behave in a much more predictable and understandable way. Unfortunately, ALS doesn't solve all the use cases of async_hooks, and there's been little effort to introduce better APIs for those other use cases. |
Originally had this as a discussion in #43384
At the Austin Collaborator Summit, there was significant discussion around the need for a more well-defined startup lifecycle with a clearer boundary between the preload phase and the loading/evaluation of the user entry point. The use cases include more reliable handling for APMs, dynamic transpilers, diagnostic tooling, and more. I took the task of working up an initial proposal. Here is that proposal:
Entrypoint Hooks
Currently, the Node.js startup process consists of a single bootstrap phase in which the Node.js core internal mechanisms and environment are set up followed by the loading and instantiation of the user-provided entry point script.
The User Entry point here is the script that is provided as the argument to the node binary (e.g. node foo.js, foo.js is the User Entry point).
Historically with Node.js, there have always been scenarios where it is desirable to load and run code before the User Entry point performs any actions. This can be accomplished with several methods:
While each of these have historically been effective, they each suffer from a number of limitations, not the least of which is the lack of a clear separation between the execution of the preload code and the user entry point. Take, for instance, the following example:
Imagine a preload script with a simple one-line of code:
And a User Entrypoint script with the following:
Now run the node binary as:
The order of the statements printed will be:
This is because while the preload script does run before entry point script, it schedules async activity that does not get invoked until after the event loop has started, after the entry point script has been evaluated. While waiting for the preload script to complete, a lot of user code can run.
In other words, while there is a clear boundary at which preload can begin, there is no such boundary for when preload completes.
This is a proposal for establishing a clearer lifecycle boundary
Proposal
In the proposed new model, a new Entrypoint Hook phase is introduced into the Node.js startup following the completion of the bootstrap. During the Entrypoint Hook phase, one or more preload scripts can be loaded and evaluated in a user-defined order, in precisely the same way that preload scripts (using the -r argument) are loaded except for one very important distinction: Immediately after loading and evaluating these preload scripts, the Node.js event loop will be started to allow any asynchronous operations initiated by those to be run to completion. When there are no further async tasks for that first run of the event loop to complete, the entry point hook phase of the bootstrap will be considered to be complete, the event loop will be reset, and the user entry point will be loaded and evaluated, continuing the Node.js startup just as it does today. If there are no preload scripts to run, this entire new phase is skipped.
With this approach, the preload scripts run during the Entrypoint Hook phase are permitted to fully complete and can alter the user entry point before it begins.
Importantly, at the end of the entry point hook phase, there are no pending async tasks of any kind carrying over into the evaluation of the user entry point script. The entry point hooks may allocate handles that persist across the boundary between phases (e.g. network handles, file descriptors, etc) but those will have no pending i/o by the end of the phase.
Use Case: Serverless
In the serverless use case, a serverless host environment can use the entry point hook phase to load any supporting framework code and initialization process it needs before completing the actual user entry point script.
Use Case: APMs/Diagnostic Tools
In the APM use case, diagnostic tools can use the entry point hook phase to load any diagnostic instrumentation it needs to prepare, even if that tooling is initialized asynchronously (e.g. to query file system or network for license or configuration data)
Use Case: Dynamic Transpilers
Because the entry point hook is guaranteed to run to completion before the start of the user entry point, they can be used to implement dynamic transpilation of the user entry point before it completes. For instance, a TypeScript entry point hook can transpile a typescript file passed in as the user entry point and trigger Node.js to load and execute the compiled JavaScript result rather than trying to run the typescript file that was provided:
What about startup time? Cold starts?
Entrypoint Hook scripts will have an impact on Node.js binary startup time when used. There are, fortunately, mechanisms for mitigating such costs. It would be possible, for instance, to capture a snapshot of the preloads such that loading and initial evaluation cost is reduced in exactly the same way that we have created snapshots of the Node.js bootstrap and are working to create snapshots of the user entry point. Preloads, however, are not trivial and effort will need to be made to ensure a minimal performance cost.
What is the relationship to Loaders?
Pluggable loaders are invoked as a result of
require()
orimport
(static or dynamic). The entry point hooks run once immediately upon start of the Node.js process or worker thread startup, and that is it. As such, they serve two entirely different purposes.The text was updated successfully, but these errors were encountered: