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16 changes: 8 additions & 8 deletions src/connection_wrap.cc
Original file line number Diff line number Diff line change
Expand Up @@ -45,10 +45,7 @@ void ConnectionWrap<WrapType, UVType>::OnConnection(uv_stream_t* handle,
// uv_close() on the handle.
CHECK_EQ(wrap_data->persistent().IsEmpty(), false);

Local<Value> argv[] = {
Integer::New(env->isolate(), status),
Undefined(env->isolate())
};
Local<Value> client_handle;

if (status == 0) {
// Instantiate the client javascript object and handle.
Expand All @@ -59,17 +56,20 @@ void ConnectionWrap<WrapType, UVType>::OnConnection(uv_stream_t* handle,
// Unwrap the client javascript object.
WrapType* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, client_obj);
uv_stream_t* client_handle =
reinterpret_cast<uv_stream_t*>(&wrap->handle_);
uv_stream_t* client = reinterpret_cast<uv_stream_t*>(&wrap->handle_);
// uv_accept can fail if the new connection has already been closed, in
// which case an EAGAIN (resource temporarily unavailable) will be
// returned.
if (uv_accept(handle, client_handle))
if (uv_accept(handle, client))
return;

// Successful accept. Call the onconnection callback in JavaScript land.
argv[1] = client_obj;
client_handle = client_obj;
} else {
client_handle = Undefined(env->isolate());
}

Local<Value> argv[] = { Integer::New(env->isolate(), status), client_handle };
wrap_data->MakeCallback(env->onconnection_string(), arraysize(argv), argv);
}

Expand Down