Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

src: do not leak NodeTraceStateObserver #25180

Closed
Closed
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
9 changes: 6 additions & 3 deletions src/node.cc
Original file line number Diff line number Diff line change
Expand Up @@ -198,7 +198,6 @@ class NodeTraceStateObserver :

// This only runs the first time tracing is enabled
controller_->RemoveTraceStateObserver(this);
delete this;
}

void OnTraceDisabled() override {
Expand All @@ -220,8 +219,10 @@ static struct {
void Initialize(int thread_pool_size) {
tracing_agent_.reset(new tracing::Agent());
node::tracing::TraceEventHelper::SetAgent(tracing_agent_.get());
auto controller = tracing_agent_->GetTracingController();
controller->AddTraceStateObserver(new NodeTraceStateObserver(controller));
node::tracing::TracingController* controller =
tracing_agent_->GetTracingController();
trace_state_observer_.reset(new NodeTraceStateObserver(controller));
controller->AddTraceStateObserver(trace_state_observer_.get());
StartTracingAgent();
// Tracing must be initialized before platform threads are created.
platform_ = new NodePlatform(thread_pool_size, controller);
Expand All @@ -235,6 +236,7 @@ static struct {
// Destroy tracing after the platform (and platform threads) have been
// stopped.
tracing_agent_.reset(nullptr);
trace_state_observer_.reset(nullptr);
Copy link
Member

@joyeecheung joyeecheung Dec 22, 2018

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Should we call controller->RemoveTraceStateObserver(trace_state_observer_.get()) here? (It's currently run in OnTraceEnabled but it may not be ever enabled?)

Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I’m not sure, but does the controller still exist at this point?

}

void DrainVMTasks(Isolate* isolate) {
Expand Down Expand Up @@ -287,6 +289,7 @@ static struct {
return platform_;
}

std::unique_ptr<NodeTraceStateObserver> trace_state_observer_;
std::unique_ptr<tracing::Agent> tracing_agent_;
tracing::AgentWriterHandle tracing_file_writer_;
NodePlatform* platform_;
Expand Down