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perf_hooks: precise mode for monitorEventLoopDelay #32018

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indutny
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@indutny indutny commented Feb 29, 2020

Introduce precise mode of monitorEventLoopDelay by using uv_check_t
and uv_prepare_t instead of uv_timer_t.

Checklist
  • make -j4 test (UNIX), or vcbuild test (Windows) passes
  • tests and/or benchmarks are included
  • documentation is changed or added
  • commit message follows commit guidelines

NOTE: Updated the title and description of the issue on 2020-02-29

@nodejs-github-bot nodejs-github-bot added c++ Issues and PRs that require attention from people who are familiar with C++. perf_hooks Issues and PRs related to the implementation of the Performance Timing API. labels Feb 29, 2020
@indutny
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indutny commented Feb 29, 2020

@nodejs/performance

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lgtm, it would be good to check how much overhead this adds compared to the timer approach.

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Flarna commented Feb 29, 2020

Should we mentions somewhere that the actual numbers returned change? Before this PR they were biased by the resolution (e.g. a 10 ms timer but no extra delay resulted in 10ms), now the bias is 0 (which is a good thing in my opinion).

I notices that the result looks not that nice if nothing happens between enable and disable but I think this is not caused by this PR. Most likely use of uninitialized variable or similar:

min: 9223372036854.775
max: 0
mean: NaN
stddev: NaN

@indutny
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indutny commented Mar 1, 2020

@Flarna good point! This is indeed the case.

Another important change of behavior to consider: the timer was adding the data to histogram even without any event loop activity. With my change the data is emitted only when event loop delay actually happens.

I can see how timer might be useful for reporting since histogram only reports aggregates. Do we care about this behavior change? Is it desirable?

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jasnell commented Mar 1, 2020

I'd hate to say it because it makes the implementation more complicated but I actually think having both available would be awesome. I.e. If resolution is provided, use the timer, if not, use the new semantics.

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jasnell commented Mar 1, 2020

Most likely use of uninitialized variable or similar:

min: 9223372036854.775
max: 0
mean: NaN
stddev: NaN

Nope, this is intentional. The min is the max value for the field so that comparison with the original value to find the new minimum always works. Likewise for the max being zero so that comparisons to find the new max always work. The NaN's are indications that no data has been collected yet.

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indutny commented Mar 1, 2020

I'd hate to say it because it makes the implementation more complicated but I actually think having both available would be awesome. I.e. If resolution is provided, use the timer, if not, use the new semantics.

This is a very good proposal. I'll give it a try.

Introduce precise mode of `monitorEventLoopDelay` by using `uv_check_t`
and `uv_prepare_t` instead of `uv_timer_t`.
@indutny indutny force-pushed the feature/simplify-eventloopdelay branch from a3eb955 to 334af98 Compare March 1, 2020 07:36
@indutny indutny changed the title perf_hooks: simplify monitorEventLoopDelay perf_hooks: precise mode for monitorEventLoopDelay Mar 1, 2020
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indutny commented Mar 1, 2020

@jsanell it is done

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Flarna commented Mar 1, 2020

Nope, this is intentional. The min is the max value for the field so that comparison with the original value to find the new minimum always works. Likewise for the max being zero so that comparisons to find the new max always work. The NaN's are indications that no data has been collected yet.

@jasnell I understand this from implementation point of view but not regarding presenting the result to the user. Users don't have to do such comparsions. Anyhow it's not related to this PR.

lifecycle of the libuv event loop. That is, a delay in the loop will cause a
delay in the execution of the timer, and those delays are specifically what this
API is intended to detect. Timer-based monitoring happens continuously and adds
delay statistics to the histogram even during standby.
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Should we give hints about pros/conts of the two variants? I don't think that it is obvious to someone who isn't that familiar with the inner working of the event loop.

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indutny and others added 2 commits March 1, 2020 07:08
Co-Authored-By: Anna Henningsen <github@addaleax.net>
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Flarna commented Mar 2, 2020

Please note that even after the change to combine the two implementations the behavior has changed in case no argument is given - it is and was optional.
To workaround this it would be possible to add e.g a boolean precise to options to move to the precise measurement.

Personally I see no advantage of the timer variant. At least on windows timers are quite imprecise in case event look is idle. And honestly speaking who cares about event loop delay for an idle nodejs process?

Don't get me wrong here, I don't want to block this.

Edit: I found that my above statement is wrong, it still defaults to the 10ms timerbased approach. To get to the new { resolution: 0 } needs to be specified.

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jasnell commented Mar 2, 2020

Just an FYI #31988 has landed

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Comment on lines +567 to +569
if (prev_ == 0) {
return;
}
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Super minor nit... as of late we've been moving away from { }'s for single line ifs.

Suggested change
if (prev_ == 0) {
return;
}
if (prev_ == 0)
return;

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Is it part of official code style for Node.js? make lint didn't catch this.

If there any way to persuade, I'd insist that we keep parens even though (as many of you certainly know and remember) I was a proponent of omitting them. That apple kernel bug that was fixed some time ago has convinced me that omitting parens is error prone. I don't have a link to the kernel fix anymore, but it looked like this:

if (something)
if (something_else)
  do_something();

Forgetting to put an if body would result it in compiler interpreting the code in likely undesirable way.

That being said, I don't insist on changing existing code. Still it'd be great to write new code differently!

Comment on lines +573 to +575
if (delta <= 0) {
return;
}
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nit...

Suggested change
if (delta <= 0) {
return;
}
if (delta <= 0)
return;

Comment on lines +579 to +584
if (ret) {
return;
}
if (exceeds_ < 0xFFFFFFFF) {
exceeds_++;
}
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nit...

Suggested change
if (ret) {
return;
}
if (exceeds_ < 0xFFFFFFFF) {
exceeds_++;
}
if (ret)
return;
if (exceeds_ < 0xFFFFFFFF)
exceeds_++;

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Hey. After seeing this I sped up a PR I'd been planning to collect idle time in the kernel's event provider. I've posted it here: libuv/libuv#2725

I think it'll be helpful to take a look before landing this.

indutny and others added 2 commits March 4, 2020 13:28
Co-Authored-By: Sam Roberts <vieuxtech@gmail.com>
Co-Authored-By: Sam Roberts <vieuxtech@gmail.com>
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indutny commented Mar 4, 2020

Would changing the default value constitute a major version change or can it be released as minor? @nodejs/releasers (<- not sure if it is the right group)

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indutny commented Mar 4, 2020

This is embarrassing, but after a conversation with @trevnorris I have to close this PR. I forgot that even though uv_prepare_t callback is invoked before uv__io_poll and uv_check_t right after it, uv__io_poll itself invokes the user callbacks... The only thing that this PR measures in its current form is the busy time of timers and setImmediate callbacks...

@indutny indutny closed this Mar 4, 2020
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indutny commented Mar 4, 2020

Sorry again y'all...

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jasnell commented Mar 4, 2020

I forgot that even though uv_prepare_t callback is invoked before uv__io_poll and uv_check_t right after it, uv__io_poll itself invokes the user callbacks.

Doh!! That's right. Don't feel bad because I forgot that also ;)

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indutny commented Mar 4, 2020

@jasnell funny, but I think I've found a solution. The idea is to measure the time between uv_check_t calls just like current version measures the time between uv_timer_t calls. Will experiment and test it before asking you to review it again!

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indutny commented Mar 5, 2020

Sorry, but I had to open a new Pull Request: #32102 . GitHub won't let me reopen this one after the force push (what a surprise!)

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Hi, quite off-topic questions but

1.) Does monitorEventLoopDelay create performance impacts if kept running?
2.) The Histogram instance returned has a reset function, does it mean that it's accumulating an amount of data in the backround which needs to be reset in every interval? And if so, I'm assuming the amount of data is affected by the resolution parameter?
3.) Are there any ideal ranges for the resolution parameter? Does using 100 ms or 500 ms for resolution parameter still makes sense?

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jasnell commented May 18, 2020

1.) Does monitorEventLoopDelay create performance impacts if kept running?

It should be minimal. The monitor creates a libuv timer that triggers based on the resolution. The perf impact should be negligible.

2.) The Histogram instance returned has a reset function, does it mean that it's accumulating an amount of data in the backround which needs to be reset in every interval? And if so, I'm assuming the amount of data is affected by the resolution parameter?

Again, very minimal. You can see the definition of the underlying Histogram here. The amount of data stored really depends on the number of histogram buckets used but even that will be negligible. The longer the histogram runs, the more fixed it's approximate memory use should become. The reset is more about giving more control over data collection than memory management.

3.) Are there any ideal ranges for the resolution parameter? Does using 100 ms or 500 ms for resolution parameter still makes sense?

That's going to depend on your workload. Because it is using a timer for execution, which allows the event loop to turn in between calls, setting a high resolution makes is more likely that you will miss relevant samples. What I would do is profile your application to figure out what your typical event loop blocking range is under load and determine a resolution that catches the minimum of that range and higher.

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