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src: refactor binding data for deserialization support #37112
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Jan 28, 2021
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Previously, this was a per-class string constant for BindingData which is used as keys for identifying these objects in the binding data map. These are just type names of the BindingData. This patch renames the variable to type_name so that we can generalize this constant for other BaseObjects and use it for debugging and logging the types of other BaseObjects.
1. Put the v8 binding data class into a header so we can reuse the class definition during deserialization. 2. Put the v8 binding code into node::v8_utils namespace for clarity. 3. Move the binding data property initialization into its constructor so that we can reuse it during deserialization 4. Reorder the v8 binding initialization so that we don't unnecessarily initialize the properties in a loop
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Rebased after quic was removed |
Landed in b346cd1...7e6bb66 |
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Previously, this was a per-class string constant for BindingData which is used as keys for identifying these objects in the binding data map. These are just type names of the BindingData. This patch renames the variable to type_name so that we can generalize this constant for other BaseObjects and use it for debugging and logging the types of other BaseObjects. PR-URL: #37112 Refs: #36943 Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
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1. Put the v8 binding data class into a header so we can reuse the class definition during deserialization. 2. Put the v8 binding code into node::v8_utils namespace for clarity. 3. Move the binding data property initialization into its constructor so that we can reuse it during deserialization 4. Reorder the v8 binding initialization so that we don't unnecessarily initialize the properties in a loop PR-URL: #37112 Refs: #36943 Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
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Previously, this was a per-class string constant for BindingData which is used as keys for identifying these objects in the binding data map. These are just type names of the BindingData. This patch renames the variable to type_name so that we can generalize this constant for other BaseObjects and use it for debugging and logging the types of other BaseObjects. PR-URL: #37112 Refs: #36943 Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
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1. Put the v8 binding data class into a header so we can reuse the class definition during deserialization. 2. Put the v8 binding code into node::v8_utils namespace for clarity. 3. Move the binding data property initialization into its constructor so that we can reuse it during deserialization 4. Reorder the v8 binding initialization so that we don't unnecessarily initialize the properties in a loop PR-URL: #37112 Refs: #36943 Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
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Previously, this was a per-class string constant for BindingData which is used as keys for identifying these objects in the binding data map. These are just type names of the BindingData. This patch renames the variable to type_name so that we can generalize this constant for other BaseObjects and use it for debugging and logging the types of other BaseObjects. PR-URL: #37112 Refs: #36943 Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
targos
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1. Put the v8 binding data class into a header so we can reuse the class definition during deserialization. 2. Put the v8 binding code into node::v8_utils namespace for clarity. 3. Move the binding data property initialization into its constructor so that we can reuse it during deserialization 4. Reorder the v8 binding initialization so that we don't unnecessarily initialize the properties in a loop PR-URL: #37112 Refs: #36943 Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
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Refs: #36943
Refs: #35711
src: rename binding_data_name to type_name in BindingData
Previously, this was a per-class string constant for BindingData
which is used as keys for identifying these objects in the binding
data map. These are just type names of the BindingData.
This patch renames the variable to type_name so that
we can generalize this constant for other BaseObjects and use
it for debugging and logging the types of other BaseObjects.
src: refactor v8 binding
the class definition during deserialization.
clarity.
constructor so that we can reuse it during deserialization
unnecessarily initialize the properties in a loop