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chore: add property tests for ABI encoding (#5216)
# Description ## Problem\* Resolves #5226 ## Summary\* This PR adds property testing to ABI encoding so that we can show that any valid `Abi` + `InputMap` combination can be abi encoded and decoded to return the original inputs. ## Additional Context ## Documentation\* Check one: - [x] No documentation needed. - [ ] Documentation included in this PR. - [ ] **[For Experimental Features]** Documentation to be submitted in a separate PR. # PR Checklist\* - [x] I have tested the changes locally. - [x] I have formatted the changes with [Prettier](https://prettier.io/) and/or `cargo fmt` on default settings.
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Original file line number | Diff line number | Diff line change |
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@@ -166,6 +166,7 @@ | |
"rfind", | ||
"rustc", | ||
"rustup", | ||
"sboxed", | ||
"schnorr", | ||
"sdiv", | ||
"secp256k1", | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,154 @@ | ||
use iter_extended::{btree_map, vecmap}; | ||
use prop::collection::vec; | ||
use proptest::prelude::*; | ||
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use acvm::{AcirField, FieldElement}; | ||
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use crate::{ | ||
input_parser::InputValue, Abi, AbiParameter, AbiReturnType, AbiType, AbiVisibility, InputMap, | ||
Sign, | ||
}; | ||
use std::collections::{BTreeMap, HashSet}; | ||
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pub(super) use proptest_derive::Arbitrary; | ||
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/// Mutates an iterator of mutable references to [`String`]s to ensure that all values are unique. | ||
fn ensure_unique_strings<'a>(iter: impl Iterator<Item = &'a mut String>) { | ||
let mut seen_values: HashSet<String> = HashSet::default(); | ||
for value in iter { | ||
while seen_values.contains(value.as_str()) { | ||
value.push('1'); | ||
} | ||
seen_values.insert(value.clone()); | ||
} | ||
} | ||
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proptest::prop_compose! { | ||
pub(super) fn arb_field_from_integer(bit_size: u32)(value: u128)-> FieldElement { | ||
let width = (bit_size % 128).clamp(1, 127); | ||
let max_value = 2u128.pow(width) - 1; | ||
FieldElement::from(value.clamp(0, max_value)) | ||
} | ||
} | ||
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fn arb_value_from_abi_type(abi_type: &AbiType) -> SBoxedStrategy<InputValue> { | ||
match abi_type { | ||
AbiType::Field => vec(any::<u8>(), 32) | ||
.prop_map(|bytes| InputValue::Field(FieldElement::from_be_bytes_reduce(&bytes))) | ||
.sboxed(), | ||
AbiType::Integer { width, .. } => { | ||
arb_field_from_integer(*width).prop_map(InputValue::Field).sboxed() | ||
} | ||
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AbiType::Boolean => { | ||
any::<bool>().prop_map(|val| InputValue::Field(FieldElement::from(val))).sboxed() | ||
} | ||
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AbiType::String { length } => { | ||
// Strings only allow ASCII characters as each character must be able to be represented by a single byte. | ||
let string_regex = format!("[[:ascii:]]{{{length}}}"); | ||
proptest::string::string_regex(&string_regex) | ||
.expect("parsing of regex should always succeed") | ||
.prop_map(InputValue::String) | ||
.sboxed() | ||
} | ||
AbiType::Array { length, typ } => { | ||
let length = *length as usize; | ||
let elements = vec(arb_value_from_abi_type(typ), length..=length); | ||
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elements.prop_map(InputValue::Vec).sboxed() | ||
} | ||
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AbiType::Struct { fields, .. } => { | ||
let fields: Vec<SBoxedStrategy<(String, InputValue)>> = fields | ||
.iter() | ||
.map(|(name, typ)| (Just(name.clone()), arb_value_from_abi_type(typ)).sboxed()) | ||
.collect(); | ||
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fields | ||
.prop_map(|fields| { | ||
let fields: BTreeMap<_, _> = fields.into_iter().collect(); | ||
InputValue::Struct(fields) | ||
}) | ||
.sboxed() | ||
} | ||
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AbiType::Tuple { fields } => { | ||
let fields: Vec<_> = fields.iter().map(arb_value_from_abi_type).collect(); | ||
fields.prop_map(InputValue::Vec).sboxed() | ||
} | ||
} | ||
} | ||
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fn arb_primitive_abi_type() -> SBoxedStrategy<AbiType> { | ||
const MAX_STRING_LEN: u32 = 1000; | ||
proptest::prop_oneof![ | ||
Just(AbiType::Field), | ||
Just(AbiType::Boolean), | ||
any::<(Sign, u32)>().prop_map(|(sign, width)| { | ||
let width = (width % 128).clamp(1, 127); | ||
AbiType::Integer { sign, width } | ||
}), | ||
// restrict length of strings to avoid running out of memory | ||
(1..MAX_STRING_LEN).prop_map(|length| AbiType::String { length }), | ||
] | ||
.sboxed() | ||
} | ||
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pub(super) fn arb_abi_type() -> BoxedStrategy<AbiType> { | ||
let leaf = arb_primitive_abi_type(); | ||
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leaf.prop_recursive( | ||
8, // up to 8 levels deep | ||
256, // Shoot for maximum size of 256 nodes | ||
10, // We put up to 10 items per collection | ||
|inner| { | ||
prop_oneof![ | ||
(1..10u32, inner.clone()) | ||
.prop_map(|(length, typ)| { AbiType::Array { length, typ: Box::new(typ) } }) | ||
.boxed(), | ||
prop::collection::vec(inner.clone(), 1..10) | ||
.prop_map(|fields| { AbiType::Tuple { fields } }) | ||
.boxed(), | ||
(".*", prop::collection::vec((".+", inner), 1..10)) | ||
.prop_map(|(path, mut fields)| { | ||
// Require that all field names are unique. | ||
ensure_unique_strings(fields.iter_mut().map(|(field_name, _)| field_name)); | ||
AbiType::Struct { path, fields } | ||
}) | ||
.boxed(), | ||
] | ||
}, | ||
) | ||
.boxed() | ||
} | ||
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fn arb_abi_param_and_value() -> BoxedStrategy<(AbiParameter, InputValue)> { | ||
arb_abi_type() | ||
.prop_flat_map(|typ| { | ||
let value = arb_value_from_abi_type(&typ); | ||
let param = arb_abi_param(typ); | ||
(param, value) | ||
}) | ||
.boxed() | ||
} | ||
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fn arb_abi_param(typ: AbiType) -> SBoxedStrategy<AbiParameter> { | ||
(".+", any::<AbiVisibility>()) | ||
.prop_map(move |(name, visibility)| AbiParameter { name, typ: typ.clone(), visibility }) | ||
.sboxed() | ||
} | ||
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prop_compose! { | ||
pub(super) fn arb_abi_and_input_map() | ||
(mut parameters_with_values in proptest::collection::vec(arb_abi_param_and_value(), 0..100), return_type: Option<AbiReturnType>) | ||
-> (Abi, InputMap) { | ||
// Require that all parameter names are unique. | ||
ensure_unique_strings(parameters_with_values.iter_mut().map(|(param_name,_)| &mut param_name.name)); | ||
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let parameters = vecmap(¶meters_with_values, |(param, _)| param.clone()); | ||
let input_map = btree_map(parameters_with_values, |(param, value)| (param.name, value)); | ||
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(Abi { parameters, return_type, error_types: BTreeMap::default() }, input_map) | ||
} | ||
} |
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