This is an awesome list maintained by https://taintedcoders.com.
Only resources that are up to date with at least 0.14
Bevy will be included.
- Resources
- Starters
- Animation
- Assets
- Code organization
- Editor
- Graphics and Rendering
- Input
- Misc
- Networking
- Pathfinding
- Physics
- UI
- Tainted Coders
- Unofficial Bevy Cheatbook
- Simple Bevy Tutorial: Breaks the version rule above but still great content
bevy_asset_loader
: Bevy plugin helping with asset loading and organizationbevy_rpack
`: Create tilemaps in seconds!
bevy_animation_graph
: Animation graphs in Bevy
seldom_state
: Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.
blenvy
: Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender
bevy_hanabi
: a GPU particle system plugin for the Bevy game engine
leafwing-input-manager
: A straightforward stateful input manager for the Bevy game engine. This library is being upstreamed into Bevybevy_pancam
: A bevy plugin for panning orthographic camerasbevy_mod_picking
: Picking and pointer events for Bevy. This library is being upstreamed into Bevybevy_enhanced_input
: Dynamic and contextual input mappings for Bevy
lightyear
: A library for writing server-authoritative multiplayer games with Bevybevy_replicon
: Server-authoritative networking crate for the Bevy game enginebevy_renet
: A Bevy Plugin for the renet crate. A network crate for Server/Client with cryptographically secure authentication and encypted packets. Designed for fast paced competitive multiplayer gamesrenet2
: Renet2 is a network library for Server/Client games written in rust. It is focused on fast-paced games such as FPS, and competitive games
big_space
: Floating origin plugin for spaces larger than the universebevy_mod_raycast
: A little mesh raycasting plugin for Bevy
avian
: ECS-driven 2D and 3D physics engine for the Bevy game enginebevy_rapier
: Official Rapier plugin for the Bevy game engine
vleue_navigator
: Pathfinding on NavMeshes for Bevy
bevy_egui
: An immediate mode UI librarybevy_lunex
: Blazingly fast path based retained layout engine for Bevy entities, built around vanilla Bevy ECSbevy_cosmic_edit
: Multiline text editing for bevy appsbevy_cobweb_ui
: Reactive UI framework for Bevyhaalka
: Ergonomic reactive Bevy UI library powered by FRP signalsi-cant-believe-its-not-bsn
: Early preview of Cart's vision of BSN