Implement Ecs::Graphics APIs and Component Ids for the C API #574
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Rendering has always been a missing part in the C API. This PR fixes this and adds all methods required to get sprites on the screen.
This PR implements:
FutureResult
equivalent for the C APIDefaultRenderingSystem
, related to textures and entitiesTextureInfo
supportThis PR fixes:
Concerns:
LifetimeExtender.h
going to work well since we have global static stuff going on?TextureInfo
(among other objects) aren't really "created" and "destroyed" per se, but rather tracked usingLifetimeExtender.h
with aConcurrentSharedPtr
?NrtFutureResult
andNrtTextureInfo
?Stuff to do: