Releases: nutti/Magic-UV
Releases · nutti/Magic-UV
Version 6.6
Added Features
- Copy/Paste UV Island
Updated Features
- Pack UV
- Add options "Accurate Island Copy", "Stride", "Apply Pack UV"
Other Updates
- Add 'develop' branch to the update target of updater
- Make documents official
- Fix bugs
Contributors
Version 6.5
Updated Features
- Texture Projection
- Add option "Scaling", "Rotation", "Translation"
- Select UV
- Add Zoom Selected UV feature
- Add option "Same Polygon Threshold"
- Add option "Selection Method"
- Add option "Sync Mesh Selection"
- UV Inspection
- Add option "Same Polygon Threshold"
- Add option "Display View3D"
- Mirror UV
- Add option "Origin"
- UVW
- Add option "Force Axis"
Other Updates
- Fix bugs
Version 6.4
Updated Features
- Flip/Rotate UV
- Support multiple objects editing mode
- Mirror UV
- Support multiple objects editing mode
- World Scale UV
- Support multiple objects editing mode
- Mirror UV
- Support multiple objects editing mode
- Preserve UV Aspect
- Support multiple objects editing mode
- Texture Lock
- Support multiple objects editing mode
- UV Sculpt
- Support multiple objects editing mode
- Unwrap Constraint
- Support multiple objects editing mode
- Texture Projection
- Support multiple objects editing mode
- Align UV
- Support multiple objects editing mode
- Add snap to point/edge features
- Clip UV
- Support multiple objects editing mode
- Smooth UV
- Support multiple objects editing mode
- Select UV
- Support multiple objects editing mode
- Align UV Cursor
- Support multiple objects editing mode
- Pack UV Extension
- Support multiple objects editing mode
- UV Bounding Box
- Support multiple objects editing mode
- UV Inspection
- Support multiple objects editing mode
Other Updates
- Fix bugs
- Refactoring
Contributors
Version 6.3
Added Features
- Clip UV
Updated Features
- World Scale UV
- Add option "Area Calculation Method"
- Add option "Only Selected"
- UVW
- Support multiple objects editing mode
- Select UV
- Support multiple objects editing mode
- UV Inspection
- Add Paint UV Island feature
- Support multiple objects editing mode
Other Updates
- Merge change set of Blender's official repository
- Change CI to GitHub Actions from Circle CI
- Fix bugs
- Optimization
Version 6.2
Version 6.1
Updated Features
- World Scale UV
- Add option "Texture" to allow the user to specify the texture for the density calculation
Other Updates
- Change CI to Circle CI from Travis CI
- Fix bugs
Version 6.0
Support Blender 2.8. (Make compatibility with Blender 2.7x)
Version 5.2
Added Features
- Bulit-in menu preferences
- Add-on updater
Updated Features
- Copy/Paste UV
- Add option "[New]" for pasting to newly allocated UV map
- Add option "[All]" for pasting all UV maps at once
- Align UV
- Add option "Mesh Influence"
- World Scale UV
- Add mode option "Manual" to allow the user specify the density manually
Other Updates
- Improve UI
- Cleanup documents
- Fix bugs
Version 5.1
Version 5.0
Added Features
- Align UV Cursor
- UV Cursor Location
- Align UV
- Smooth UV
- UV Inspection
- Select UV
- Texture Wrap
- UV Sculpt
Updated Features
- Copy/Paste UV
- Add menu to UV/Image Editor
- World Scale UV
- Add information about Texel Density
- UV Bounding Box
- Add option "Bound"
- Texture Projection
- Add option "Assign UVMap"
- UVW
- Add option "Assign UVMap"
Other Updates
- Improve UI
- Fix bugs
- Optimization
- Refactoring