UI Automation in Windows Console: use UIATextInfo in FORMATTED consoles #12669
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Link to issue number:
Closes #12130.
Might help #11172.
Supersedes #11495 and #12425.
Summary of the issue:
Before recent upstream work, NVDA needed a custom
TextInfo
implementation including workarounds for the console. Notably, it was necessary to restrict the text range to visible content, as the console contained thousands of empty lines which both slowed down diffing and disorientated the user. This is no longer necessary as the console's UIA text range now ends at the last actual character (i.e. no more extraneous empty lines).This bounding to the visible ranges can sometimes lead to choppy speech output, as full screen refreshes (such as in pagers or full-screen editors) cause text discontinuity, resulting in the diff algorithms losing context about which parts of the text are new. It breaks precedent from the rest of NVDA: in Word or web documents, for instance, the review cursor is not bounded to the visible text and the entire document can be freely explored. Despite the documentation of the scrolling commands in the user guide, the need to scroll consoles in particular, in strict contrast to the behaviour in other applications, has caused user confusion (microsoft/terminal#6453 and private correspondance with various users) and the commands don't work consistently in any case. In microsoft/terminal#6453 (comment) it was pointed out that consoles can have text that appears below the visible content, which is currently inaccessible to NVDA due to bounding.
Description of how this pull request fixes the issue:
Switches consoles where
apiLevel
isFORMATTED
to use the defaultTextInfo
implementation (i.e. no customization at the UIA text range level). Also useUIATextInfo
in Windows Terminal as it never contained thousands of empty lines, making the overrides unnecessary there.Testing strategy:
With NVDA developer info (NVDA+f1), verified that:
FORMATTED
console:UIATextInfo
is used.IMPROVED
console:ConsoleUIATextInfo
is used.END_INCLUSIVE
console:ConsoleUIATextInfoWorkaroundEndInclusive
is used.UIATextInfo
is used.Also manually verified that new and old UIA console work as expected.
Known issues with pull request:
None.
Change log entries:
None (will become user visible with #10964).
Code Review Checklist: