Extended splashscreen allows to control when to dismiss the splashscreen. It also gives the developer the ability to add additional xaml content to display while the application is being loaded.
-
Install the latest version of
Nventive.ExtendedSplashScreen.Uno
orNventive.ExtendedSplashScreen.Uno.WinUI
. -
Setup the root content of the window to be a custom
UserControl
instead of aFrame
. (We called thisUserControl
"Shell" in the following steps.)Shell shell = window.Content as Shell; if (shell == null) { shell = new Shell(e); window.Content = rootFrame; }
-
In the
UserControl
, put the following:- Put a
Frame
(or anything else that you need) to display the app content. - Put the
ExtendedSplashScreen
control.
It is important to put the
ExtendedSplashScreen
control below than theFrame
so that the splash screen hides the app content.<UserControl x:Class="ExtendedSlashScreen.Uno.Samples.Shell" ... xmlns:splash="using:Nventive.ExtendedSplashScreen"> <Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}"> <Frame x:Name="RootNavigationFrame" /> <splash:ExtendedSplashScreen x:Name="AppExtendedSplashScreen" /> </Grid> </UserControl>
- Put a
-
Expose the
IExtendedSplashScreen
publicly from the code behind of youUserControl
.In this sample we do it by exposing a
ExtendedSplashScreen
property and containing theIExtendedSplashScreen
and a staticInstance
property containing the latest instance of theShell
.public sealed partial class Shell : UserControl { public static Shell Instance { get; private set; } public Shell(LaunchActivatedEventArgs e) { this.InitializeComponent(); Instance = this; #if WINDOWS_UWP // Legacy - Do this only if you target UWP. AppExtendedSplashScreen.SplashScreen = e?.SplashScreen; #endif NavigationFrame.Navigate(typeof(MainPage), e.Arguments); } public IExtendedSplashScreen ExtendedSplashScreen => this.AppExtendedSplashScreen; public Frame NavigationFrame => this.RootNavigationFrame; }
-
Add code to dismiss the
ExtendedSplashScreen
for when your app is ready to be displayed.Shell.Instance.ExtendedSplashScreen.Dismiss();
-
Create a style for the
ExtendedSplashScreen
control.<Style x:Key="DefaultExtendedSplashScreenStyle" TargetType="splash:ExtendedSplashScreen"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="splash:ExtendedSplashScreen"> <Grid x:Name="RootGrid"> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="SplashScreenStates"> <!-- The Normal visual state represents the state when the extended splash screen is shown. --> <VisualState x:Name="Normal" /> <!-- The Dismissed visual state represents the state when the extended splash screen is dismissed. --> <VisualState x:Name="Dismissed"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid" Storyboard.TargetProperty="Visibility"> <DiscreteObjectKeyFrame KeyTime="0:0:0.150" Value="Collapsed" /> </ObjectAnimationUsingKeyFrames> <DoubleAnimation Storyboard.TargetName="RootGrid" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.150" /> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <!-- This ContentPresenter shows a copy of the native splashscreen. --> <ContentPresenter x:Name="SplashScreenPresenter" /> <!-- You can add custom content in this template, such as a loading animation. --> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style>
-
Apply the style to the
ExtendedSplashScreen
control in yourUserControl
.<splash:ExtendedSplashScreen x:Name="AppExtendedSplashScreen" Style="{StaticResource DefaultExtendedSplashScreenStyle}" />
💡 You can skip this part if you setup an implicit style.
The native splash screen behavior changes starting at Android 12. See reference.
ExtendedSplashScreen
supports the Android 12+ behavior.
You need to add the following code in your MainActivity.cs to override the default behavior.
public sealed class MainActivity : Microsoft.UI.Xaml.ApplicationActivity
{
protected override void OnCreate(Bundle bundle)
{
// Handle the splash screen transition.
Nventive.ExtendedSplashScreen.ExtendedSplashScreen.AndroidSplashScreen = AndroidX.Core.SplashScreen.SplashScreen.InstallSplashScreen(this);
// It's important to call base.OnCreate AFTER setting ExtendedSplashScreen.AndroidSplashScreen.
base.OnCreate(bundle);
}
}
Note that when you run your app in debug from Visual Studio (or other IDEs), the new SplashScreen icon doesn't show. It shows when you run the app from the launcher (even debug builds).
You can enable trace logs on the Nventive.ExtendedSplashScreen
namespace to get more information about the runtime behavior.
You can override the logger via ExtendedSplashScreen.Logger
.
By default, one is created using the AmbientLoggerFactory
from the Uno.Core.Extensions.Logging.Singleton
package.
Please consult the CHANGELOG for more information about version history.
This project is licensed under the Apache 2.0 license - see the LICENSE file for details.
Please read CONTRIBUTING.md for details on the process for contributing to this project.
Be mindful of our Code of Conduct.