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EventQueue.h
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EventQueue.h
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/* events
* Copyright (c) 2006-2013 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef EVENT_QUEUE_H
#define EVENT_QUEUE_H
#include "events-c/events.h"
#include "Callback.h"
#include <cstddef>
#include <new>
namespace events {
/** DEFAULT_QUEUE_SIZE
* default size of buffer for events
*/
#define DEFAULT_QUEUE_SIZE \
(32*(sizeof(struct event) + sizeof(mbed::Callback<void()>)))
/** EventQueue
*
* Flexible event queue
*/
class EventQueue {
public:
/** Create an event queue
*
* @param queue_size Size of buffer to use for events
* (default: DEFAULT_QUEUE_SIZE)
* @param queue_pointer Pointer to memory region to use for events
* (default: NULL)
*/
EventQueue(unsigned queue_size=DEFAULT_QUEUE_SIZE,
unsigned char *queue_pointer=NULL);
/** Destroy an event queue
*/
~EventQueue();
/** Dispatch pending events
* @param ms Time to wait for events in milliseconds, 0 will return
* immediately if no events are pending, a negative
* value will dispatch events forever
* (default: -1)
*/
void dispatch(int ms=-1);
/* Monotonic counter for the event queue
* @return A monotonically incrementing counter in milliseconds
* this count intentionally overflows to 0 after 2^32-1
*/
unsigned get_tick();
/** Cancel events that are in flight
*
* If event has already been dispatched or does not exist, no error occurs.
*
* @param id Event id to cancel
* @note This can not stop a currently executing event
*/
void cancel(int id);
/** Post an event to the queue
*
* @param f Function to call on event dispatch
* @param a0..a4 Arguments to pass to the callback
* @return A positive id representing the event in the queue,
* or 0 on failure
*/
template <typename F>
int post(F f) {
void *p = event_alloc(&_equeue, sizeof(F));
if (!p) {
return 0;
}
F *e = new (p) F(f);
event_dtor(e, &EventQueue::dtor<F>);
return event_post(&_equeue, &EventQueue::call<F>, e);
}
template <typename F, typename A0>
int post(F f, A0 a0) {
return post(Context1<F,A0>(f,a0));
}
template <typename F, typename A0, typename A1>
int post(F f, A0 a0, A1 a1) {
return post(Context2<F,A0,A1>(f,a0,a1));
}
template <typename F, typename A0, typename A1, typename A2>
int post(F f, A0 a0, A1 a1, A2 a2) {
return post(Context3<F,A0,A1,A2>(f,a0,a1,a2));
}
template <typename F, typename A0, typename A1, typename A2, typename A3>
int post(F f, A0 a0, A1 a1, A2 a2, A3 a3) {
return post(Context4<F,A0,A1,A2,A3>(f,a0,a1,a2,a3));
}
template <typename F, typename A0, typename A1, typename A2, typename A3, typename A4>
int post(F f, A0 a0, A1 a1, A2 a2, A3 a3, A4 a4) {
return post(Context5<F,A0,A1,A2,A3,A4>(f,a0,a1,a2,a3,a4));
}
/** Post an event to the queue after a specified delay
*
* @param f Function to call on event dispatch
* @param a0..a4 Arguments to pass to the callback
* @param ms Time to delay in milliseconds
* @return A positive id representing the event in the queue,
* or 0 on failure
*/
template <typename F>
int post_in(int ms, F f) {
void *p = event_alloc(&_equeue, sizeof(F));
if (!p) {
return 0;
}
F *e = new (p) F(f);
event_delay(e, ms);
event_dtor(e, &EventQueue::dtor<F>);
return event_post(&_equeue, &EventQueue::call<F>, e);
}
template <typename F, typename A0>
int post_in(int ms, F f, A0 a0) {
return post_in(ms, Context1<F,A0>(f,a0));
}
template <typename F, typename A0, typename A1>
int post_in(int ms, F f, A0 a0, A1 a1) {
return post_in(ms, Context2<F,A0,A1>(f,a0,a1));
}
template <typename F, typename A0, typename A1, typename A2>
int post_in(int ms, F f, A0 a0, A1 a1, A2 a2) {
return post_in(ms, Context3<F,A0,A1,A2>(f,a0,a1,a2));
}
template <typename F, typename A0, typename A1, typename A2, typename A3>
int post_in(int ms, F f, A0 a0, A1 a1, A2 a2, A3 a3) {
return post_in(ms, Context4<F,A0,A1,A2,A3>(f,a0,a1,a2,a3));
}
template <typename F, typename A0, typename A1, typename A2, typename A3, typename A4>
int post_in(int ms, F f, A0 a0, A1 a1, A2 a2, A3 a3, A4 a4) {
return post_in(ms, Context5<F,A0,A1,A2,A3,A4>(f,a0,a1,a2,a3,a4));
}
/** Post an event to the queue periodically
*
* @param f Function to call on event dispatch
* @param a0..a4 Arguments to pass to the callback
* @param ms Period of the event in milliseconds
* @return A positive id representing the event in the queue,
* or 0 on failure
*/
template <typename F>
int post_every(int ms, F f) {
void *p = event_alloc(&_equeue, sizeof(F));
if (!p) {
return 0;
}
F *e = new (p) F(f);
event_delay(e, ms);
event_period(e, ms);
event_dtor(e, &EventQueue::dtor<F>);
return event_post(&_equeue, &EventQueue::call<F>, e);
}
template <typename F, typename A0>
int post_every(int ms, F f, A0 a0) {
return post_every(ms, Context1<F,A0>(f,a0));
}
template <typename F, typename A0, typename A1>
int post_every(int ms, F f, A0 a0, A1 a1) {
return post_every(ms, Context2<F,A0,A1>(f,a0,a1));
}
template <typename F, typename A0, typename A1, typename A2>
int post_every(int ms, F f, A0 a0, A1 a1, A2 a2) {
return post_every(ms, Context3<F,A0,A1,A2>(f,a0,a1,a2));
}
template <typename F, typename A0, typename A1, typename A2, typename A3>
int post_every(int ms, F f, A0 a0, A1 a1, A2 a2, A3 a3) {
return post_every(ms, Context4<F,A0,A1,A2,A3>(f,a0,a1,a2,a3));
}
template <typename F, typename A0, typename A1, typename A2, typename A3, typename A4>
int post_every(int ms, F f, A0 a0, A1 a1, A2 a2, A3 a3, A4 a4) {
return post_every(ms, Context5<F,A0,A1,A2,A3,A4>(f,a0,a1,a2,a3,a4));
}
protected:
void break_();
struct equeue _equeue;
template <typename F, typename A0, typename A1, typename A2, typename A3, typename A4>
struct Context5 {
F f; A0 a0; A1 a1; A2 a2; A3 a3; A4 a4;
Context5(F f, A0 a0, A1 a1, A2 a2, A3 a3, A4 a4)
: f(f), a0(a0), a1(a1), a2(a2), a3(a3), a4(a4) {}
void operator()() {
f(a0, a1, a2, a3, a4);
}
};
template <typename F, typename A0, typename A1, typename A2, typename A3>
struct Context4 {
F f; A0 a0; A1 a1; A2 a2; A3 a3;
Context4(F f, A0 a0, A1 a1, A2 a2, A3 a3)
: f(f), a0(a0), a1(a1), a2(a2), a3(a3) {}
void operator()() {
f(a0, a1, a2, a3);
}
};
template <typename F, typename A0, typename A1, typename A2>
struct Context3 {
F f; A0 a0; A1 a1; A2 a2;
Context3(F f, A0 a0, A1 a1, A2 a2)
: f(f), a0(a0), a1(a1), a2(a2) {}
void operator()() {
f(a0, a1, a2);
}
};
template <typename F, typename A0, typename A1>
struct Context2 {
F f; A0 a0; A1 a1;
Context2(F f, A0 a0, A1 a1)
: f(f), a0(a0), a1(a1) {}
void operator()() {
f(a0, a1);
}
};
template <typename F, typename A0>
struct Context1 {
F f; A0 a0;
Context1(F f, A0 a0)
: f(f), a0(a0) {}
void operator()() {
f(a0);
}
};
template <typename T>
static void call(void *p) {
(*static_cast<T*>(p))();
}
template <typename T>
static void dtor(void *p) {
static_cast<T*>(p)->~T();
}
};
}
#endif