Releases: nwesterhausen/elementalist
Releases · nwesterhausen/elementalist
v0.6.2
v0.6.1
release job fixed
0.6.0 New sprites & animations
Adds new sprites and animations. Magic spells actually fire now using a kinematic from the physics engine.
What's Changed
- Animations and sprites by @nwesterhausen in #25
Full Changelog: v0.5.0...v0.6.0
0.5.0 Collision Physics & Procedural Generation
What's Changed
- build(deps): bump the minor-updates group with 5 updates by @dependabot in #22
- build(deps): bump the prod-dependencies group with 1 update by @dependabot in #23
- build(deps): bump the cargo group across 1 directories with 1 update by @dependabot in #24
- Nw/sprint by @nwesterhausen in #21
Full Changelog: v0.4.1...v0.5.0
0.4.1 More Particles
Adds more particles and more sprites.
0.4.0 Particles
- particles can now be loaded from game_data
tab
will open a status page in game- re-done settings menu which can also be pulled up in game
0.3.1
All sprite work and colors now using the same color palette.
0.3.0
Functional settings menu, works from in-game and can go back to main …
0.2.2-r8
remove config.toml rule for aarch64-darwin
0.2.2-r7
revert build command for darwin