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API Overview and Notices
Native UI API requires node-webkit >= 0.3.0
Here is our APIs for creating native UI controls in node-webkit. Generally, to load our Native UI library, you need first to use require
function to load nw.gui
module (our module name did not follow node's standard, so you wouldn't encounter module name clashes):
var gui = require('nw.gui');
Then you create a GUI element the way you create a javascript object:
// Standard way of creating elements
var element = new gui.ElementName(option);
// Example of creating a menu
var menu = new gui.Menu({ title: 'Menu Title' });
The properties like title
, label
, icon
and menu
are set/get via directly using object's attributes, like what you did in DOM, such as:
menu.title = 'New Title';
console.log('Menu title is', menu.title);
And methods like remove
, append
and insert
, are of course, methods of GUI objects:
menu.append(new gui.MenuItem({ label: 'Im an item' }));
menu.removeAt(0);
Child elements can be got via index accessing like arrays:
for (var i = 0; i < menu.length; ++i) {
console.log('MenuItem', i, menu[i]);
}
And please don't directly change elements via reassigning like menu[2] = new gui.MenuItem(...);
, it's absolutely wrong. To update an element, just change it like menu[2].title = 'New Title'
, to replace an element, first remove
it and then do an insert
.
Another thing is we don't throw exceptions we you're doing something wrong in UI API, we crash. So be careful on using it. If you're reusing a deleted element, or passing wrong types, we will crash without warning you.
One thing you may not notice is after deleting objects, you should always assign null
to a deleted UI object, in case you accidentally reuse it, an example is:
var menu = new gui.Menu(...);
// blablabla...
// We are done with it
menu.remove();
menu = null; // This line is very important