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Screen
NOTE: some content in this wiki applies only to 0.12 and earlier versions. For official documentation on 0.13 and later, see http://docs.nwjs.io
Screen API requires node-webkit >= v0.10.2
Screen
is an instance of EventEmitter object, and you're able to use Screen.on(...)
to respond to native screen's events.
Screen
is a singleton object, need to be initiated once by calling gui.Screen.Init()
Init the Screen singleton object, you only need to call this once
Get the array of screen (number of screen connected to the computer)
screen has following structure:
screen {
// unique id for a screen
id: int,
// physical screen resolution, can be negative, not necessarily start from 0,depending on screen arrangement
bounds: {
x: int,
y: int,
width: int,
height: int
},
// useable area within the screen bound
work_area: {
x: int,
y: int,
width: int,
height: int
},
scaleFactor: float,
isBuiltIn: bool,
rotation: int,
touchSupport: int
}
Screen.chooseDesktopMedia requires nwjs >= v0.12.0
Screen sharing by selection; Currently only working in Windows and OSX and some linux distribution.
DesktopCaptureSourceType: "window" or "screen"
The callback parameter should be a function that looks like this:
function(string streamId) {...};
returns false
if the function fails to execute or existing chooseDesktopMedia is still active
Example:
var gui = require('nw.gui');
gui.Screen.Init(); // you only need to call this once
gui.Screen.chooseDesktopMedia(["window","screen"],
function(streamId) {
var vid_constraint = {
mandatory: {
chromeMediaSource: 'desktop',
chromeMediaSourceId: streamId,
maxWidth: 1920,
maxHeight: 1080
},
optional: []
};
navigator.webkitGetUserMedia({audio: false, video: vid_constraint}, success_func, fallback_func);
}
);
More info: https://github.com/nwjs/nw.js/issues/3077
Following events can be listened by using Screen.on()
function, for more information on how to receive events, you can visit EventEmitter.
emitted when the screen resolution, arrangement is changed, the callback is called with 1 argument `screen'
emitted when a new screen added, the callback is called with 1 argument `screen'
emitted when existing screen removed, the callback is called with 1 argument `screen'
function ScreenToString(screen) {
var string = "";
string += "screen " + screen.id + " ";
var rect = screen.bounds;
string += "bound{" + rect.x + ", " + rect.y + ", " + rect.width + ", " + rect.height + "} ";
rect = screen.work_area;
string += "work_area{" + rect.x + ", " + rect.y + ", " + rect.width + ", " + rect.height + "} ";
string += " scaleFactor: " + screen.scaleFactor;
string += " isBuiltIn: " + screen.isBuiltIn;
string += "<br>";
return string;
}
//init must be called once during startup, before any function to gui.Screen can be called
gui.Screen.Init();
var string = "";
var screens = gui.Screen.screens;
// store all the screen information into string
for (var i=0; i<screens.length; i++) {
string += ScreenToString(screens[i]);
}
var screenCB = {
onDisplayBoundsChanged: function(screen) {
var out = "OnDisplayBoundsChanged " + ScreenToString(screen);
},
onDisplayAdded: function(screen) {
var out = "OnDisplayAdded " + ScreenToString(screen);
},
onDisplayRemoved: function(screen) {
var out = "OnDisplayRemoved " + ScreenToString(screen);
}
};
// listen to screen events
gui.Screen.on('displayBoundsChanged', screenCB.onDisplayBoundsChanged);
gui.Screen.on('displayAdded', screenCB.onDisplayAdded);
gui.Screen.on('displayRemoved', screenCB.onDisplayRemoved);
Screen.DesktopCaptureMonitor requires nwjs >= v0.12.3
The DesktopCaptureMonitor will start monitoring the system and trigger the below events. The screen may flicker if while DesktopCaptureMonitor is running.
Boolean of whether the DesktopCaptureMonitor is started.
The DesktopCaptureMonitor will stop monitoring the system. The screen may flicker while DesktopCaptureMonitor is running. The id
provided can be passed into chromeMediaSourceId
in getUserMedia
constraints. DesktopCaptureMonitor should be stopped after a stream is selected.
Following events can be listened by using Screen.DesktopCaptureMonitor.on()
function, for more information on how to receive events, you can visit EventEmitter.
A new source was added.
id
is unique id that can be passed as chromeMediaSourceId
name
is the title of the window or screen
order
is the z-order of the windows, if screens are selected they will appear first
type
of the stream: "screen", "window", "other" or "unknown"
primary
on Windows OS only, this will be true if the source is the primary monitor
A source was removed.
id
is the chromeMediaSourceId of the screen or monitor that is no longer capturable
The Z-order of a source changed (this may change for windows as others are focused).
id
is the chromeMediaSourceId of the screen or window that has changed z-order
new_order
is the new z-order
old_order
is the old z-order
The name of the source has changed. This can happen when a window changes title.
id
is the chromeMediaSourceId of the screen or window that has a name changed
name
is the new new name of the screen or window
The thumbnail of a source changed.
id
is the chromeMediaSourceId of the screen or window that has an updated thumbnail
thumbnail
is the base64 encoded png of the thumbnail
gui.Screen.Init();
gui.Screen.DesktopCaptureMonitor.on("added", function (id, name, order, type) {
//select first stream and shutdown
var constraints = {
audio: { //Note: Audio desktop capture only supported in Chromium in WindowsOS
mandatory: {
chromeMediaSource: "system",
chromeMediaSourceId: id
}
},
video: {
mandatory: {
chromeMediaSource: 'desktop',
chromeMediaSourceId: id,
}
}
};
// TODO: call getUserMedia with contraints
gui.Screen.DesktopCaptureMonitor.stop();
});
gui.Screen.DesktopCaptureMonitor.on("removed", function (id) { });
gui.Screen.DesktopCaptureMonitor.on("orderchanged", function (id, new_order, old_order) { });
gui.Screen.DesktopCaptureMonitor.on("namechanged", function (id, name) { });
gui.Screen.DesktopCaptureMonitor.on("thumbnailchanged", function (id, thumbnail) { });
gui.Screen.DesktopCaptureMonitor.start(true, true);