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WIP: Effect/Itemproperty extending #1056

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6 changes: 6 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,11 @@ N/A
- Creature: {Get|Set}LastItemCasterLeve()
- Creature: GetArmorClassVersus()
- Effect: ReplaceEffect()
- Effect: GetTrueEffectCount()
- Effect: GetTrueEffect()
- Effect: RemoveEffectById()
- Effect: ReplaceEffectByElement()
- Effect: SetEffectImmunityBypass()
- Player: ToggleDM()
- ItemProperty: GetActiveProperty()
- Object: DoSpellImmunity()
Expand All @@ -44,6 +49,7 @@ N/A

### Changed
- Effect: (Un)PackEffect now supports vector params
- Effect: UnpackEffect additionally now supports outputting the effect ID.
- Events: added a `RESULT` event data tag to LearnScroll in ItemEvents
- Weapon: SetWeapon****Feat functions may be called multiple times for the same weapon, associating a new feat each time
- Weapon: weapon feats defined in the 2da are no longer overridden by SetWeapon***Feat and will be used in addition to any set feats
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