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Add WebGL to README
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MotoLegacy authored Sep 15, 2023
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Expand Up @@ -12,6 +12,7 @@ The game itself is feature-equivalent with Call of Duty: World at War on a gener
* Nintendo 3DS
* PlayStation Portable (both "PHAT" (PSP-1000) and "SLIM" (PSP-2000 and higher))
* PlayStation VITA
* [WebGL](https://nzp-team.github.io/latest/game.html)
* Windows (x86, x86_64)

# GitHub Organzation Breakdown
Expand Down Expand Up @@ -60,4 +61,4 @@ Blubswillrule, Biodude, Cypress, Marty P.
* Azenn: GFX Assistance
* BCDeshiG: Extensive Testing

†macOS 10.10 Yosemite is a supported platform via the FTEQW engine. This means NZ:P is compatible with macOS, however, cross-compiling FTEQW for macOS via docker or similar has proved a challenge, and as such pre-builds with NZ:Ps changes are not yet available.
†macOS 10.10 Yosemite is a supported platform via the FTEQW engine. This means NZ:P is compatible with macOS, however, cross-compiling FTEQW for macOS via docker or similar has proved a challenge, and as such pre-builds with NZ:Ps changes are not yet available.

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