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A clean visualizer for your Push Swap Algorithm, you can't fix what you can't see !

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Push Swap Visualizer

This project is a visualizer for the "PUSH_SWAP" 42 School Project.

Push Swap is a program that takes as argument a space separated list of numbers and outputs a list of commands that can be used to sort them.

You can read the subject here.

Install

  • Clone the push_swap_visualizer repository into the directory where your push_swap project is located:
git clone https://github.com/o-reo/push_swap_visualizer.git

This project uses C++17, cmake, SFML and ImGui.

  • Install required packages (if not already installed) For Debian-based systems, you can install the necessary packages using the following commands:
sudo apt-get update
sudo apt-get install cmake
sudo apt-get install g++
sudo apt-get install clang
sudo apt-get install libgl1-mesa-dev libglu1-mesa-dev
sudo apt-get install libx11-dev libxrandr-dev
sudo apt-get install libudev-dev
sudo apt-get install libfreetype-dev
  • Navigate to the push_swap_visualizer directory, create build directory, and navigate into the build directory:
cd push_swap_visualizer
mkdir build
cd build
  • Generate the build files using CMake and compile the visualizer:
cmake ..
make
  • Run the visualizer:
./bin/visualizer

Usage

  • If you've relocated your push_swap program, simply update the visualizer's menu directory from "../../push_swap" to the new path of your push_swap program. For instance, "../../new_directory/push_swap".

  • In the Values window

    • Choose the size of the push swap input with the slider [Optional]
    • Shuffle the input [Optional]
    • The space separated values should be filled automatically, you can also put your own values
    • Set the Push Swap program path (Absolute or relative path).
    • Compute the sort commands, it will display OK when done.
  • In the Controls window

    • Load the commands in the visualizer
    • Start the animation
    • Adjust the Speed as needed
    • Pause and go Step by step to see the details of your algorithm.
    • Load to restart the animation