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What's new?
android-arm64-v8a
added. Initial support focused on 64-bit arm8 architecture with NEON SIMD instructions.Out of Scope
The following points are considered out of scope, they can be added in the future:
Known Errors/Limitations
bin\UNKNOWN
. To fix this nVidia has to modify the CMakeModules package it's downloaded from packman when building PhysX (Modify CMakeModules package Packman downloads to include Android, iOS and Mac platforms NVIDIA-Omniverse/PhysX#59). The file that needs to be modified isGetCompilerAndPlatform.cmake
, adding the following lines to theif
condition insideGetPlatformBinName
function:Testing
PX_GENERATE_STATIC_LIBRARIES
set to both true and false. The right output binaries were generated inbin/android.arm64-v8a
install
target successfully. It generated the correct output for Android underinstall/android-29
folder, only including necessary headers for Android.Open 3D Engine (O3DE)
with an early integration branch. The following video shows O3DE running PhysX 5.1 on Android.https://user-images.githubusercontent.com/27999040/203624867-6ed19905-d0dc-4dfe-943a-46e584fd9983.mp4
Signed-off-by: moraaar moraaar@amazon.com