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Fixed code comment
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Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
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santorac committed Apr 25, 2022
1 parent b099124 commit 1c8e8da
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2 changes: 1 addition & 1 deletion Scripts/ParallaxDepthArtifacts.bv.lua
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder))
OpenSample('Features/Parallax')
ResizeViewport(512, 512)

-- Several times there have bugs that appeared, related to inconsistent depth calculations causing unwanted clipping of pixels on parallax surfaces.
-- There have been several bugs related to inconsistent depth calculations causing unwanted clipping of pixels on parallax surfaces.
-- We attempt to detect this by putting the camera at several angles that have been observed to reveal these artifacts in the past.
-- All lights are turned off to avoid the sensitive platform differences we are used to seeing on parallax materials, which allows us to use a much
-- tighter tolerance level than other parallax test cases, so that even small amounts of artifacts will be detected and fail the test. These
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